On Mon, 4 Sep 2017, Owen Jacobson wrote: > > On Sep 4, 2017, at 5:20 PM, Alex Smith <ais...@alumni.bham.ac.uk> wrote: > > > > On Mon, 2017-09-04 at 17:11 -0700, Owen Jacobson wrote: > >> To ideally reduce future confusion about the Floating Value, I submit > >> the following proposal. > > > > This could really do with a definition of "spend". I recommend you > > define it as a class of mechanisms for performing actions. Something > > like "If a player can perform an action 'by spending X Shinies', where > > X is a number, that player can perform that action by announcement if e > > has X or more Shinies, and X Shinies are transferred from that player > > to Agora when e does so.” > > Probably worth doing in a separate proposal (and I don’t mind burning my > other AP to do it). > > I didn’t think “spend” was unclear, exactly, since the rules define “pay”:
Just to note: I didn't think it was *that* unclear, until I saw it was explicitly defined for AP in a completely different way (even using quotes around "spend" to make it a term of art).