On Mon, 4 Sep 2017, Owen Jacobson wrote:
> > On Sep 4, 2017, at 5:20 PM, Alex Smith <ais...@alumni.bham.ac.uk> wrote:
> > 
> > On Mon, 2017-09-04 at 17:11 -0700, Owen Jacobson wrote:
> >> To ideally reduce future confusion about the Floating Value, I submit
> >> the following proposal.
> > 
> > This could really do with a definition of "spend". I recommend you
> > define it as a class of mechanisms for performing actions. Something
> > like "If a player can perform an action 'by spending X Shinies', where
> > X is a number, that player can perform that action by announcement if e
> > has X or more Shinies, and X Shinies are transferred from that player
> > to Agora when e does so.”
> 
> Probably worth doing in a separate proposal (and I don’t mind burning my 
> other AP to do it).
> 
> I didn’t think “spend” was unclear, exactly, since the rules define “pay”:

Just to note:  I didn't think it was *that* unclear, until I saw it was
explicitly defined for AP in a completely different way (even using quotes
around "spend" to make it a term of art).

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