On Mon, 4 Sep 2017, Aris Merchant wrote:
> On Mon, Sep 4, 2017 at 5:12 PM, Kerim Aydin <[email protected]> wrote:
> > On Tue, 5 Sep 2017, V.J Rada wrote:
> >> >but is there anything the prohibits spending
> >> >shinies below 0?
> >>
> >> Yes, it's like the 1st sentence of assets. You can't go below 0 shinies.
> >
> > Thanks!
> >
> >> Anyway ordinary meaning of spend enforces common sense here.
> >
> > It's reasonable to say that ordinary meaning says the shiny is
> > no longer available to whomever spent it.
> >
> > But why does the "ordinary meaning" mean the shiny goes to Agora?
> >
> > The actual rules definition (for AP) is that the AP is removed
> > from the game entirely.  When something is "spent", by common
> > language, it's no longer useful.  So I'd say that "common language"
> > tells us that when you spend something, it's spent and gone -
> > not back in Agora's hands.  Since that's the definition for "spent"
> > for AP, why doesn't it apply to shines?
> 
> Actually, that's not a bad outcome:
> 
> "In circumstances where another asset would be destroyed, an
> indestructible asset is generally transferred to Agora, subject to
> modification by its backing document and the intervention of other
> rules." (Rule 2166, Assets)
> 
> So the person tries to destroy it and it goes to Agora instead.

Ooooh, I love it when something works exactly as intended but for 
completely the wrong reason.  +1 props.



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