nichdel, is debts being pulled? I should be releasing fairly soonish (as in
the next day or two).

-Aris

On Thu, Aug 31, 2017 at 3:30 PM Nic Evans <nich...@gmail.com> wrote:

>
>
> On 08/31/17 16:50, Kerim Aydin wrote:
> >
> > On Thu, 31 Aug 2017, Nic Evans wrote:
> >>> I'm opposed to anything that doesn't scale with need. A regular payday
> >>> would mostly benefit the already successful players.
> > This is where I disagree, primarily.  We've never had a system that
> didn't
> > allow a base level of activity on a weekly or monthly level (proposals &
> CFJs)
> > just for being a player.
>
> I'm not sure I see the complaint here. Under AP there is a minimum, and
> in Debts you can just keep making CFJs and proposals indefinitely - you
> just can't buy stamps or estates until you settle debts.
>
> What I mean here is that giving X shinies to each player is a
> compounding advantage for players that are really good with shinies.
> They don't need that advantage. Thus, any free shinies should be given
> out based on need, and when a player reaches a point where they can
> efficiently use their shinies, they don't receive the bonus anymore.
>
> >
> > And officer-work, volunteer as it is, has always granted perks within the
> > system, and I think it's important to reward work.  I'm not sure why a
> regular
> > payday is a bad thing - if accumulation is an issue, I'd suggest dealing
> with
> > it on the other side with taxes.
> >
> > I'm willing to try various systems, but don't like moving away from the
> > two principles of "everyone's allowed to have a base activity level" and
> > "officers get some rewards above that".
> >
> >> Actually, on this note maybe we should consider a monthly set of shiny
> >> rewards for minor achivements. Things like:
> >>
> >> *Authoring the most passed proposals in the last month
> >> *Judging the most CFJs in the last month
> >> *Being the director of the most used agency in the last month
> >> *Etc
> >>
> >> Ideally, things that any player could accomplish at any time.
> > An old system we had:
> >
> > You could be awarded Boons for doing good things and Albatrosses for
> doing
> > bad things.  Everything from standard office-keeping to random occasional
> > things (like Birthday recognition) granted boons.  Monthly activity level
> > each month was Base + Boons - Albatrosses (as earned in previous month).
> >
> > Glance through following randomly-selected ruleset for Boon to see range
> of
> > things we awarded:
> >
> https://mailman.agoranomic.org/cgi-bin/mailman/private/agora-official/2004-September/001691.html
> >
> >
> >
>
>
>

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