On 05/24/17 14:41, Josh T wrote: > We'd have to see Stamp Collecting pass anyway. As for the Bing Bong > game itself, I'd have to see how it plays out first. > > On a more serious note, the proposal says that the organization needs > to pay an administrative fee, but the latest version of the Assets > proposal states that an organization can decide for themselves if they > want to accept an asset. While I think the budget system is clunky, I > would rather a player pay a one-time administration fee to create an > Organization, and have a restriction on how many organizations a > player is allowed to be in (which is my understanding a feature of the > budget system) than force all Organizations to have a Shiny balance. >
I'm not fond of this. It would encourage players to create their own orgs to farm Stamps from instead of creating cooperative orgs like Bing Bong or AAaAA (which will be updated to a Stamp penny auction). Why play a game where I may lose some shinies and not gain a stamp when I could just save my shinies to farm more stamps? > 天火狐 > > On 24 May 2017 at 15:31, Quazie <quazieno...@gmail.com > <mailto:quazieno...@gmail.com>> wrote: > > > On Wed, May 24, 2017 at 12:30 Josh T <draconicdarkn...@gmail.com > <mailto:draconicdarkn...@gmail.com>> wrote: > > > At the beginning of the game of Bing Bong each player SHALL > pay the organization 1 Shiny. > > I object to being obliged to pay the organization 1 Shiny even > if I do not wish to partake in Bing Bong. > > 天火狐 > > > Each member obviously - i was simply throwing out a simple game > idea to see if others were interested - I can't even make/join > organizations for another month or so. > > > > > On 24 May 2017 at 15:08, Quazie <quazieno...@gmail.com > <mailto:quazieno...@gmail.com>> wrote: > > Proto Organization: 'Bing Bong' > > [Organization standard stuff] > > There exists a game master, originally the creator of this > organization. > > If a game of Bing Bong is not ongoing, a game of Bing Bong > can be started with 24 hours notice. > > At the beginning of the game of Bing Bong each player > SHALL pay the organization 1 Shiny. > > At the beginning of a game of Bing Bong the set of players > of the game of Bing Bong is the set of members of this org. > > No player may join the org while a game is ongoing. > > A game starts with a list of players, to be treated as a > circular array, with the game master in the first > position, and a direction, Bing or Bong. > > When a player is in the first position of this list, they > have 24 hours to publicly declare, within the Game Thread > either Bing or Bong. > > If a player declares Bing then the array shifts left. > > If a player declares Bong then the array shifts right. > > If a player doesn't declare Bing or Bong in 24 hours then > they are removed from the list, and the array shifts in > such a way as if the player had declared Bing. > > When there is only 1 player left, that player gets a point. > > When the organization has enough shinies to buy a stamp, > it does, and awards it to the player with the most points > at that time - at that point all players points reset to 0. > > > > On Wed, May 24, 2017 at 12:00 PM Nic Evans > <nich...@gmail.com <mailto:nich...@gmail.com>> wrote: > > I submit the following proposal: > > Title: Organization Integration and Stamp Collecting > AI: 1.2 > Author: nichdel > Co-author(s): > > Amend "Organizations" by replacing the second, third, > and fourth > paragraphs with: > > Players may become members of an organization by > announcement as > specified by the charter of the organization. > Players may stop being > a member of an organization by announcement. > > An organization may cause any player to stop being > a member as > specified in its charter. > > [Remove Budget and make org membership more flexible.] > > Amend "Death and Birth of Organizations to read, in full: > > The Administrative Fee is 5 shinies. > > An organization is "In Bad Standing" if it a) has > no members or b) > was not created this month and has not paid the > Administrative Fee to > Agora. > > If an organization is In Bad Standing for more than > 7 days, then any > player CAN destroy it by announcement, and the > Secretary SHALL do so > in a timely fashion if the situation persists. > > Any player CAN create an Organization by > announcement by paying the > Administrative Fee to Agora and specifying a name > for the > Organization that is unique among Organizations and > a Charter. > > [Replaces Budget with the Administrative Fee. Combined > with giving org's > more control over their membership, it allows for orgs > to raise money > and pay the fee in whichever way seems appropriate to > them. Also removed > the limits on org membership and creation, because the > price should be > a good enough limiters.] > > Amend "Organization Restructuring" by removing the > text "Budget or", and > removing the paragraph starting with "2.", then > changing "3." to "2.". > > [Budget cleanup] > > Enact a power 1 rule titled "Stamps" with the > following text: > > Stamps are a type of asset tracked by the > Secretary. Each Stamp is > identified by the person or organization that > created the Stamp. > Stamps created by the same person or organization > are fungible. > > The Stamp Price is always 4 times the current > Pending List Price. > > Once per month any player MAY, by announcement, pay > Agora the Stamp > Price, in shinies, to create one Stamp in eir > possession. Once per > month any player MAY, by announcement and as > specified by the > organization's charter, pay Agora the Stamp Price, > in shinies, to > create one Stamp in its possession. > > Any player MAY, by announcement, destroy a > specified Stamp in eir > possession. Any player MAY, by announcement and as > specified by the > organization's charter, destroy a specified Stamp > in its possession. > Whenever an organization or player destroys a Stamp > in eir > possession, Agora SHALL pay em the Stamp Price. > > When a player has in eir possession at least one > Stamp created by 15 > different players or organizations then e may win > by announcement, > specifying each stamp e possesses. When a player > does so > successfully, all Stamps in eir possession are > destroyed. > > [This implements what I described previously. Stamps > are both a > speculative currency, with a changing value > month-to-month, and a > valuable win condition. Also note that with the org > changes, a single > player could create all the Stamps e needs, but it'd > be more expensive > than gaining them via trade due to the Administrative > fee.] > > > >
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