A tad unrelated, but just to bring up one of my ideas that's been siting
around for a while... What does everyone think about bringing back criminal
cases in some way? Obviously not if the situation is uncontested, (I think
there have always been exemptions, or perhaps alternate procedures for
that) but more CFJs should make things interesting. The current system
feels like it's mostly intended to make sure the officers do their jobs,
but it would be nice to bring back other form of rulebreaking, and
generally make things more interesting. Especially if we get an economy. I
have a new system I should be bringing out for comment soon (take that with
a grain of salt, if not several of them. Some of my ideas have been in that
stage for weeks) which may also add more offenses. (I think what I'm thing
to say with all this is that our system works best for rules we actually
want people to follow)


At the moment I think you appeal cards by initiating inquiry cases into the
validity of the card. But again the carding system is pretty weak, and even
worse, boring. I was thinking of turning the ref into a prosecutor, while
also allowing others to bring cases. I don't know why we ever got rid of
these cases, and I'm too lazy to dig through the archives and check. If
someone knows (or is willing to check) we can fix whatever went wrong last
time.

-Aris

On Wednesday, October 19, 2016, Nicholas Evans <nich...@gmail.com
<javascript:_e(%7B%7D,'cvml','nich...@gmail.com');>> wrote:

> You might want to take a look at the discussion for the economic proposal
> - part of it would include punishments you have to pay off.
>
> In general, we have to be careful with punishments though. Making someone
> a less capable player, or stigmatizing them, is not very likely to
> encourage them to do their job better. An unreliable office-holder is
> better than no office-holder.
>
> I do like the vigilante part though, it might streamline things. Just need
> to keep the reward modest to prevent abuses (collusion, or just extremely
> petty carding).
>
> On Wed, Oct 19, 2016 at 10:16 AM, Alexis Hunt <aler...@gmail.com> wrote:
>
>> I haven't worked on the exact wording, but I would like to ask others'
>> opinions on this:
>>
>> Make the Referee into more of a vigilante system. Players can propose
>> cards to the Referee, and the Referee is responsible for basically giving
>> them approval. I think there should be a Card (or Cards) which impose
>> tangible punishment less strict than the Red, but I'm working on a separate
>> economy proposal so that will probably be a part of that. Players are
>> rewarded for submitting correct allegations.
>>
>> Thoughts?
>>
>> Alexis
>>
>
>

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