Enact the following rule, named "Motions":
If at any point there are three votes from three different players in favor of a motion, the motion passes and is acted upon. If at any point there are three votes from three different players against a motion, the motion fails. If the motion passes, and requires that the rules be amended, the motion-maker must do this as soon as possible, and post the revised ruleset. If the motion-maker fails to do this within 48 hours of the motion's passage, the motion's state is changed, and it fails. On Thu, Jan 2, 2014 at 4:14 PM, Henri Bouchard <[email protected]> wrote: > Enact the following rule, named "Motions": > > Any player may set forth a motion to take some official action. > Official actions include, but are not limited to, amendment of > or additions of rules. > > All official motions must be in bold and italics and begin with > "I make a motion to..." Additionally, official motions must end > with "For the purposes of voting, this motion shall be referred > to as [username]'s motion to...", followed by a summary of the > motion's actions, with "[username]" replaced by the motion- > maker's username. > > On Thu, Jan 2, 2014 at 1:57 PM, Kerim Aydin <[email protected]> > wrote: > > > > > > Proposal, AI-1, A Complex Game: > > > > ---------------------------------------------------------------------- > > Amend Rule 2419 (Winning) to read: > > > > A player's Score is a complex number, tracked by the Herald. If > > a player's score has not been previously changed by the Rules, or > > cannot be determined by reasonable effort, it is 0. If a person > > ceases being a player, eir score is set to 0. The Herald CAN > > always round a player's score to 5 decimal places by announcement. > > > > Quadrant is a player switch tracked by the Herald, with values > > Alpha (default), Beta, Gamma, and Delta, synonymous to quadrants > > 1-4 in the complex plane, respectively. A player CAN change eir > > quadrant With Notice. > > > > A player has achieved Escape Velocity any time the magnitude of > > eir score is 1,000,000 or greater, and eir score is in eir > quadrant > > (scores exactly on the border of one or more quadrants are > > considered to be in each such quadrant). Upon a true > > announcement that one or more specified players have achieved > > escape velocity, then all such players win the game, and all > > players' scores are set to 0. > > > > > > Create the following Rule, Operators > > > > The Operations Document is a Document maintained by the Herald. > > The Operations Document contains a list of Operators, > > each defined by a single mathematical symbol. Each defined > > Operator is a currency. Additionally, the Operations Document > > CAN include instructions for clarifying the use of Operators. > > The Operations Document CAN be amended with Agoran Consent. > > > > Each week, the Herald shall award each active Player an Operator > > chosen at random from all defined Operators. The Operations > > Document CAN associate different probabilities for choosing > > different Operators, the default is equal probability. > > > > If e has has not done so in the current week, a player CAN > > specify a set of operators e possesses in a specified order, > > and specify a player. The specified player's score (the Old > > Score) is changed to the New Score as follows, and the > > specified operators are destroyed: > > > > (New Score) = (Old Score) [specified operators]. > > > > If the new score cannot be determined to be a specific, known > > complex number using standards of basic mathematical operations > > on complex numbers, the New Score remains the Old Score, but > > the specified operators are still destroyed. > > > > > > The Operations Document is set to the following: > > > > The following is the list of defined Operators with listed > > probability of being chosen: > > i : 15% > > 1 2 3 4 5 6 7 8 9 0: 5% each > > + - : 8% each > > * / : 4% each > > ( ) : 3% each > > pi, e : 2% each > > ^ : 1% > > > > Instruction 1: The multiplication symbol is required to specify > > any multiplication operation, with the exception that it is > > not required between a set of digits and the 'i' Operator to > > specify a complex number. > > > > ---------------------------------------------------------------------- > > > > > > > > >

