Enact the following rule, named "Motions":
Any player may set forth a motion to take some official action.
Official actions include, but are not limited to, amendment of
or additions of rules.
All official motions must be in bold and italics and begin with
"I make a motion to..." Additionally, official motions must end
with "For the purposes of voting, this motion shall be referred
to as [username]'s motion to...", followed by a summary of the
motion's actions, with "[username]" replaced by the motion-
maker's username.
On Thu, Jan 2, 2014 at 1:57 PM, Kerim Aydin <[email protected]> wrote:
>
>
> Proposal, AI-1, A Complex Game:
>
> ----------------------------------------------------------------------
> Amend Rule 2419 (Winning) to read:
>
> A player's Score is a complex number, tracked by the Herald. If
> a player's score has not been previously changed by the Rules, or
> cannot be determined by reasonable effort, it is 0. If a person
> ceases being a player, eir score is set to 0. The Herald CAN
> always round a player's score to 5 decimal places by announcement.
>
> Quadrant is a player switch tracked by the Herald, with values
> Alpha (default), Beta, Gamma, and Delta, synonymous to quadrants
> 1-4 in the complex plane, respectively. A player CAN change eir
> quadrant With Notice.
>
> A player has achieved Escape Velocity any time the magnitude of
> eir score is 1,000,000 or greater, and eir score is in eir quadrant
> (scores exactly on the border of one or more quadrants are
> considered to be in each such quadrant). Upon a true
> announcement that one or more specified players have achieved
> escape velocity, then all such players win the game, and all
> players' scores are set to 0.
>
>
> Create the following Rule, Operators
>
> The Operations Document is a Document maintained by the Herald.
> The Operations Document contains a list of Operators,
> each defined by a single mathematical symbol. Each defined
> Operator is a currency. Additionally, the Operations Document
> CAN include instructions for clarifying the use of Operators.
> The Operations Document CAN be amended with Agoran Consent.
>
> Each week, the Herald shall award each active Player an Operator
> chosen at random from all defined Operators. The Operations
> Document CAN associate different probabilities for choosing
> different Operators, the default is equal probability.
>
> If e has has not done so in the current week, a player CAN
> specify a set of operators e possesses in a specified order,
> and specify a player. The specified player's score (the Old
> Score) is changed to the New Score as follows, and the
> specified operators are destroyed:
>
> (New Score) = (Old Score) [specified operators].
>
> If the new score cannot be determined to be a specific, known
> complex number using standards of basic mathematical operations
> on complex numbers, the New Score remains the Old Score, but
> the specified operators are still destroyed.
>
>
> The Operations Document is set to the following:
>
> The following is the list of defined Operators with listed
> probability of being chosen:
> i : 15%
> 1 2 3 4 5 6 7 8 9 0: 5% each
> + - : 8% each
> * / : 4% each
> ( ) : 3% each
> pi, e : 2% each
> ^ : 1%
>
> Instruction 1: The multiplication symbol is required to specify
> any multiplication operation, with the exception that it is
> not required between a set of digits and the 'i' Operator to
> specify a complex number.
>
> ----------------------------------------------------------------------
>
>
>
>