On Thu, 9 Dec 2010, Elliott Hird wrote: > On 9 December 2010 05:51, Michael Norrish <[email protected]> > wrote: > > In my view, this (common) view makes nomic an uninteresting game of > > pedantic, and unrealistic legalese-wrangling. I personally find scams > > super-boring, and would much prefer it if Agora was a game of politics > > rather than legislation. But politics requires a grounding in some other > > activity. > > The problem is that, as you say, politics for politics' sake isn't > very much of anything at all; and politics grounded in anything tends > to be pretty boring, and besides I can't think how you'd make it work > for a nomic.
Recent things that are "politics for politics sake" and "interesting" and "work for a nomic": 1. Recent rebellions. 2. Lesser list movement (maneuvering into top positions). 3. Win by proposal attempts that include bribes/armtwisting.

