On Thu, 9 Dec 2010, Elliott Hird wrote:
> On 9 December 2010 05:51, Michael Norrish <[email protected]> 
> wrote:
> > In my view, this (common) view makes nomic an uninteresting game of
> > pedantic, and unrealistic legalese-wrangling.  I personally find scams
> > super-boring, and would much prefer it if Agora was a game of politics
> > rather than legislation.  But politics requires a grounding in some other
> > activity.
> 
> The problem is that, as you say, politics for politics' sake isn't
> very much of anything at all; and politics grounded in anything tends
> to be pretty boring, and besides I can't think how you'd make it work
> for a nomic.

Recent things that are "politics for politics sake" and "interesting" and
"work for a nomic":
1.  Recent rebellions.
2.  Lesser list movement (maneuvering into top positions).
3.  Win by proposal attempts that include bribes/armtwisting.


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