On Sat, Nov 8, 2008 at 6:33 PM, Ed Murphy <[EMAIL PROTECTED]> wrote: >> We exile all the invaders. >> >> Worst-case scenario: We enter an Emergency Session. The CotC position >> is taken by invaders. Criminal CFJs are called against all the >> invaders. > > For violating Rule 101's "Please treat Agora right good forever"?
Either that, or for violating the Town Fountain, which would allow a longer exile, but would be illegal (but justifiable, if you ask me). >> Since 1/4 of all first-class players can prevent a proposal from >> passing, keeping all proposals from passing forever would require ten >> times as many as 1/3 of the number of existing first-class players, >> somewhere around 75 invaders. > > Depends on the proposal's AI. Blocking all power-3 proposals would be sufficient to cause Agora to no longer be a nomic. We'd pretty much have to shed the old gamestate and unofficially deregister people. On Sat, Nov 8, 2008 at 8:08 PM, Sgeo <[EMAIL PROTECTED]> wrote: > On Sat, Nov 8, 2008 at 5:13 PM, Warrigal <[EMAIL PROTECTED]> wrote: >> [war plan] > > This does not mean that we should not enact the proposed stronger defenses > now. Quite right. On Sat, Nov 8, 2008 at 8:13 PM, comex <[EMAIL PROTECTED]> wrote: > On Sat, Nov 8, 2008 at 5:13 PM, Warrigal <[EMAIL PROTECTED]> wrote: >> Time required: 7 days for the CotC to be delinquent, 7 days for the >> invaders to delay the appeal as soon as possible, 7 days for the CotC >> to again be delinquent, and another 7 days for the EXILE judgement to >> go into go into effect (if I'm interpreting "since [the sentence] >> first took effect" correctly), for a total of 28 days, not nearly long >> enough for the players to become Senators. > > But emergency sessions only last 21 days, after which there is a > minimum two-day gap where the CotC can assign the cases to anyone e > wants to. I guess during the first 21 days, the CotC can assign the cases; it's only during the last 7 days that the CotC can no longer ruin things if we're out of Emergency Session. There are also a few minor delays on both sides that could make things go either way. I guess, therefore, we can't depend on this war plan of mine unless Emergency Sessions are at least, say, an hour longer. Or we could just say something like "if there is an Emergency Session and more than 2/3 of all entities that have been players for the last 60 days are Senators, a power-3 proposal passes if it has more than 3/4 of the vote of registered Senators". --Warrigal