On Sat, Nov 8, 2008 at 6:33 PM, Ed Murphy <[EMAIL PROTECTED]> wrote: > Warrigal wrote: > >> On Sat, Nov 8, 2008 at 3:45 PM, Kerim Aydin <[EMAIL PROTECTED]> wrote: >>> On Sat, 8 Nov 2008, Ed Murphy wrote: >>>> More generally, if a large group of people clearly intend to ruin >>>> Agora, then the emergency session procedure gives us enough time >>>> to erect stronger defenses, e.g. >>> How do we pass such a thing at high enough AI to protect when the >>> invaders will be standard voters (By design, Senators in Emergency >>> Session can stop things but not pass things). -goethe >> >> We exile all the invaders. >> >> Worst-case scenario: We enter an Emergency Session. The CotC position >> is taken by invaders. Criminal CFJs are called against all the >> invaders. > > For violating Rule 101's "Please treat Agora right good forever"? > >> Since 1/4 of all first-class players can prevent a proposal from >> passing, keeping all proposals from passing forever would require ten >> times as many as 1/3 of the number of existing first-class players, >> somewhere around 75 invaders. > > Depends on the proposal's AI. > >
Wouldn't it only require <number of existing first-class active players> to block all proposals?