On Sat, Nov 8, 2008 at 6:33 PM, Ed Murphy <[EMAIL PROTECTED]> wrote:
> Warrigal wrote:
>
>> On Sat, Nov 8, 2008 at 3:45 PM, Kerim Aydin <[EMAIL PROTECTED]> wrote:
>>> On Sat, 8 Nov 2008, Ed Murphy wrote:
>>>> More generally, if a large group of people clearly intend to ruin
>>>> Agora, then the emergency session procedure gives us enough time
>>>> to erect stronger defenses, e.g.
>>> How do we pass such a thing at high enough AI to protect when the
>>> invaders will be standard voters (By design, Senators in Emergency
>>> Session can stop things but not pass things).  -goethe
>>
>> We exile all the invaders.
>>
>> Worst-case scenario: We enter an Emergency Session. The CotC position
>> is taken by invaders. Criminal CFJs are called against all the
>> invaders.
>
> For violating Rule 101's "Please treat Agora right good forever"?
>
>> Since 1/4 of all first-class players can prevent a proposal from
>> passing, keeping all proposals from passing forever would require ten
>> times as many as 1/3 of the number of existing first-class players,
>> somewhere around 75 invaders.
>
> Depends on the proposal's AI.
>
>

Wouldn't it only require <number of existing first-class active
players> to block all proposals?

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