On Saturday 11 October 2008 07:36:05 pm Ed Murphy wrote:
> Taral wrote:
> > On Sat, Oct 11, 2008 at 3:35 PM, Benjamin Schultz 
<[EMAIL PROTECTED]> wrote:
> >> I harvest 869 from these crops, the power of a recently amended
> >> rule (mutated to power 2), for 6 random crops.  Yay for high
> >> seed ratios!
> >
> > Funny how this is coming up so often now. I bumped it from 1x to
> > 3x ages ago because nobody was using it... now I'm wondering if
> > that was too high...
>
> At 1x, you could spend 3-4 known crops to gain 1-3 random crops. 
> Not hard to figure out why that didn't get used.
>
> At 3x, you can spend 3-4 known crops to gain 3-9 random crops. 
> That seems reasonable to me.  (Both the recent cases involved
> 3-digit rule numbers with power >= 2.)

Maybe 2 + 2*power would be better; random gain ranges from 4 to 8. 
This would be more useful at low powers, but not so useful as to be 
abusable.

Oh yeah, and definitely floor(n*x) not n*floor(x).

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