On Saturday 11 October 2008 07:36:05 pm Ed Murphy wrote: > Taral wrote: > > On Sat, Oct 11, 2008 at 3:35 PM, Benjamin Schultz <[EMAIL PROTECTED]> wrote: > >> I harvest 869 from these crops, the power of a recently amended > >> rule (mutated to power 2), for 6 random crops. Yay for high > >> seed ratios! > > > > Funny how this is coming up so often now. I bumped it from 1x to > > 3x ages ago because nobody was using it... now I'm wondering if > > that was too high... > > At 1x, you could spend 3-4 known crops to gain 1-3 random crops. > Not hard to figure out why that didn't get used. > > At 3x, you can spend 3-4 known crops to gain 3-9 random crops. > That seems reasonable to me. (Both the recent cases involved > 3-digit rule numbers with power >= 2.)
Maybe 2 + 2*power would be better; random gain ranges from 4 to 8. This would be more useful at low powers, but not so useful as to be abusable. Oh yeah, and definitely floor(n*x) not n*floor(x).