On Tue, 30 Sep 2008, Geoffrey Spear wrote:
> On Tue, Sep 30, 2008 at 12:20 PM, comex <[EMAIL PROTECTED]> wrote:
>> Again, there's a difference between being being unable to do something
>> for reasons unrelated to the law (cannot find keys; no access to email
>> so can't mail agora-business) and because of it (it's a super-duper
>> remote-controlled car which has been shut down; CANNOT).
>
> Well, this gets into the question of whether a CANNOT in the Agoran
> ruleset is analogous to a law with some sort of physical enforcement
> power or a law of physics.  I'd argue that a CANNOT implies Platonic
> gamestate that's impossible to change, and that a privilege to change
> it anyway without providing a mechanism with a greater precedence than
> the CANNOT is completely ineffective.
>
> I see the case of something that you CANNOT do but are privileged to
> do as something like if the government granted you a license to
> operate a faster-than-light vehicle powered by a perpetual motion
> machine on public roads.

I thought the whole *purpose* of MMI was to set up this conceit, that
CAN and CANNOT sets the game "physics".  This is supported by every 
precedent I am aware of as well as words like IMPOSSIBLE.  Of course I 
am aware of the self-referential issue of using law to set physics so 
that it is "not law but physics."

-Goethe



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