On Monday 25 August 2008 03:08:16 pm Geoffrey Spear wrote:
> I'm not sure I accept that it's not possible to play if CAN implies
> MAY.  Of course, it makes a lot of the stuff that's intentionally
> "CAN but SHALL NOT" for pragmatic purposes break, but it's still
> possible to play.  B Nomic for a long time effectively had rules
> that made it impossible to break the rules since you could only
> change the platonic gamestate in ways that you were explicitly
> allowed to.  Sure, it's a bit ugly to need to recalculate gamestate
> when someone thought they could do something ages ago that they
> really couldn't, but that's nothing that can't be smoothed over with
> ratification.

I think I remember semi-recently someone attempted to abuse the
ratification rules to make emself God-Emperor. I'm not convinced
that "fix it with ratification" properly resolves the issue -- there
may still be a harsh dichotomy between abusable pragatism and
recalculative platonism.

Then again, maybe not.

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