comex wrote:

> Oh, and if it would be possible to make 46 Mr. Monopoly contracts
> without restating the contract's text every single time, I could avoid
> large messages much more easily.  But then again, that's not game
> custom, is it?

Game custom holds that locally defined abbreviations are
R754-unambiguous, so you could have done this:

For the purpose of this message, whenever I make a contract with the
AFO, its text is {{{
1. This public contract (which becomes a public contract when it
forms) is called $NAME.  Parties to this contract are called
Monies.
2. $NAME is a partnership.  Monies CAN and SHALL act on
behalf of it to satisfy its legal obligations, which $NAME
devolves onto them.
3. Any Money may amend, terminate, or act on behalf of $NAME
by announcement.
}}} but with each instance of $NAME replaced by its name.

I make a contract with the AFO named "Mr. Monopoly 1".

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