comex wrote: > Oh, and if it would be possible to make 46 Mr. Monopoly contracts > without restating the contract's text every single time, I could avoid > large messages much more easily. But then again, that's not game > custom, is it?
Game custom holds that locally defined abbreviations are R754-unambiguous, so you could have done this: For the purpose of this message, whenever I make a contract with the AFO, its text is {{{ 1. This public contract (which becomes a public contract when it forms) is called $NAME. Parties to this contract are called Monies. 2. $NAME is a partnership. Monies CAN and SHALL act on behalf of it to satisfy its legal obligations, which $NAME devolves onto them. 3. Any Money may amend, terminate, or act on behalf of $NAME by announcement. }}} but with each instance of $NAME replaced by its name. I make a contract with the AFO named "Mr. Monopoly 1".