On Jan 23, 2008 7:26 PM, Ian Kelly <[EMAIL PROTECTED]> wrote: > Part of the point of R101 is to not be able to get around it.
What kind of Nomic game has an immutable rule?
On Jan 23, 2008 7:26 PM, Ian Kelly <[EMAIL PROTECTED]> wrote: > Part of the point of R101 is to not be able to get around it.
What kind of Nomic game has an immutable rule?