On Jan 23, 2008 5:35 PM, comex <[EMAIL PROTECTED]> wrote: > On Jan 23, 2008 7:26 PM, Ian Kelly <[EMAIL PROTECTED]> wrote: > > Part of the point of R101 is to not be able to get around it. > > What kind of Nomic game has an immutable rule?
It's not immutable. It's just (ideally) non-preemptible. -root