Quoting Ed Murphy <[EMAIL PROTECTED]>: "then e loses loses a VC"
Proto-Proposal: Three-Tone Economics (AI = 3, please) Change the Power of Rule 2126 (Voting Credits) to 2, and amend it to read: Voting Credits (VCs) are a measure of each player's ability to affect voting limits on ordinary proposals. VCs CANNOT be affected except as described in this rule. When a player registers or deregisters, e loses all eir VCs. When one or more players win the game, each player's voting limit on ordinary proposals is reset to its default value. Each VC has a color (Gray if not otherwise specified). If a player loses a color of VC that e does not possess, then e loses loses a VC of eir Party's color instead; if e has no VCs at all, then the loss is waived (you can't get blood from a turnip). VCs may be gained as follows: a) When a proposal is adopted, its proposer gains Red VCs equal to the integer portion of the proposal's adoption index, and each co-author of the proposal gains one Red VC. b) At the end of each month, for each office, the player (if any) who held that office for the majority of that month gains two Green VCs, unless the Speaker publicly announces within a week after the end of the month that the officer performed eir duties poorly or not at all. c) A player who submits a judgement during eir Deliberation Period gains one Blue VC. VCs may be lost as follows: a) When a proposal's voting index is less than half its adoption index, its proposer loses one Red VC. b) When an officer forfeits eir salary due to announcement by the Speaker, e loses one Green VC. c) A player whose judgement is overturned, or who is recused for failing to judge within eir Deliberation Period, loses one Blue VC. VCs may be spent as follows, by announcement (INVALID unless the color is specified). All changes to voting limits are applied at the end of the week, in the order the VCs were spent, after which any fractional voting limits are rounded to the nearest integer (nearest odd integer if the fractional part is 0.5). a) A player may spend two VCs of different colors to increase another player's voting limit on ordinary proposals by one. b) A player may spend three VCs of different colors to increase eir own voting limit on ordinary proposals by one. c) A player may spend two VCs of different colors to decrease another player's voting limit on ordinary proposals by one (to a minimum of zero). d) A player may spend three VCs of different colors to decrease another player's voting limit on ordinary proposals by ten percent. Create a rule titled "Parties" with this text: Each player's Party is the color of VC that e possesses the most of. Ties are broken in favor of the color that comes first in alphabetical order. Repeal Rule 2128 (Winning). Amend Rule 2136 (Contests) to read: Points are a measure of a player's contentiousness. The number of points possessed by a player is eir score. When a player registers or deregisters, e loses all eir points. A contest is an agreement that identifies itself as such, and identifies exactly one party as its contestmaster; all other parties are its contestants. The Scorekeepor is an office; its holder is responsible for keeping track of scores and contests. A contestmaster may award a total of up to 10 points per week to one or more contestants as permitted by the contest, unless e was contestmaster of a different contest for at least 3 days of the previous week. A player with 100 or more points may win the game by announcing this fact. Upon such an announcement, each player's score is set to zero.
-- Peekee