Kerim Aydin wrote: >Challenge: Is it possible to write a flexible, heirarchical rule structure >so that changes to the whole structure are permissible in certain >circumstances, >but a "ladder" attack is not possible?
That's always been one of my long-term aims. It is indeed tricky. >The fact that currencies have been re-invented so often in this game >convinces me that they are "natural." I think they're reinvented just because they're familiar to the players. I point again to the word "invented": natural things are discovered, not invented. -zefram