Kerim Aydin wrote:
>Challenge:  Is it possible to write a flexible, heirarchical rule structure
>so that changes to the whole structure are permissible in certain 
>circumstances,
>but a "ladder" attack is not possible?

That's always been one of my long-term aims.  It is indeed tricky.

>The fact that currencies have been re-invented so often in this game
>convinces me that they are "natural."

I think they're reinvented just because they're familiar to the players.
I point again to the word "invented": natural things are discovered,
not invented.

-zefram

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