Jean-Philippe Bernardy wrote:
>> I do when I have time. As usual more documentation but that's true of almost 
>> any project.
>> One thing that might helps others is a brief explanation of the various 
>> control structures used, that is:
>> BufferM: This is used if you want to do an action which affects the current 
>> buffer etc...
>> EditorM: This is used if your action must look at the editor state, for 
>> example the list of open buffers.
> 
> I tried to give this information in a blog post.
> 
> http://yi-editor.blogspot.com/2008/09/yis-top-level-structure.html
> 
> Please comment on it; or change it in the repository (doc/blog) if you
> feel something is missing.
> 
> Thanks,
> JP.

Okay this looks like a good start to a series, good effort.

allan

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