Mark thanks for your help.
I tryed to rewrite glide driver and it seems to be the right way.

Jaroslav

On Friday 30 May 2003 21:17, Mark Vojkovich wrote:
>    It seems likely that this device was never intended for anything
> other than video.  You can probably run X on it with a shadow framebuffer.
> See the glide driver.  It renders to the 3Dfx Voodoo 1 and 2 boards
> by putting the framebuffer in system memory and then copying rectangles
> over to the real framebuffer using the Glide(tm) library.  You could
> have a shadowFB RefreshArea function that did the colorspace conversion
> from RGB into YUV.
>
>                       Mark.
>
> On Fri, 30 May 2003, Jaroslav Vozab wrote:
> > Hi,
> > I try to implement xfree86 driver for one of IBM PPC based chips.
> > Graphics of this chip is not based on RGB colorspace but on YUV
> > colorspace and there are two planes one for Y and one for UV. I have no
> > idea how to implement it. I can mmap the video memory but i have no idea
> > how to describe how the data should be displayed. Is there any
> > possibility to set a callback function that draws pixel? Or is possible
> > to describe the format? Or is there any other possibilyty how to do it?
> >
> > Jaroslav
> >
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