On 13/11/2024 8:01 am, Jan Beulich wrote:
> On 13.11.2024 01:24, Andrew Cooper wrote:
>> On 12/11/2024 3:00 pm, Jan Beulich wrote:
>>> While result values and other status flags are unaffected as long as we
>>> can ignore the case of registers having their upper 32 bits non-zero
>>> outside of 64-bit mode, EFLAGS.SF may obtain a wrong value when we
>>> mistakenly re-execute the original insn with VEX.W set.
>>>
>>> Note that the memory access, if any, is correctly carried out as 32-bit
>>> regardless of VEX.W.
>> I don't understand why this is true.
> This talks about the access to guest memory, which is op_bytes based.
> And op_bytes determination handles VEX.W correctly afaics. I've added
> "guest" near the start of the sentence for clarification.

Ah - that makes things much clearer.

I had neglected to consider the access to guest memory.

In addition to a "guest" earlier, I'd suggest having a new paragraph at
this point, and ...

>
>> If we write out a VEX.W=1 form of BEXTR/etc and emulate while in 64bit
>> mode, it will have an operand size of 64.
>>
>> I can believe that ...
>>
>>>  Internal state also isn't leaked, as the field the
>>> memory value is read into (which is then wrongly accessed as a 64-bit
>>> quantity when executing the stub) is pre-initialized to zero.

... this reading:

"The emulator-local memory operand will be accessed as a 64-bit
quantity, but it is pre-initialised to zero so no internal state an leak"

or similar.

~Andrew

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