CVSROOT: /web/www Module name: www Changes by: Pavel Kharitonov <ineiev> 12/01/05 16:32:49
Removed files: philosophy : motivation.html Log message: Remove the article RT #713936 CVSWeb URLs: http://web.cvs.savannah.gnu.org/viewcvs/www/philosophy/motivation.html?cvsroot=www&r1=1.15&r2=0 Patches: Index: motivation.html =================================================================== RCS file: motivation.html diff -N motivation.html --- motivation.html 20 Sep 2011 08:15:40 -0000 1.15 +++ /dev/null 1 Jan 1970 00:00:00 -0000 @@ -1,288 +0,0 @@ -<!--#include virtual="/server/header.html" --> -<title>Studies Find Reward Often No Motivator - GNU Project - Free Software Foundation (FSF)</title> -<!--#include virtual="/server/banner.html" --> -<!--#include virtual="/philosophy/po/motivation.translist" --> -<h2>Studies Find Reward Often No Motivator</h2> - -<h3>Creativity and intrinsic interest diminish if task is done for gain</h3> - -<p> -by <strong>Alfie Kohn</strong> -<br /> -Special to the Boston Globe -<br /> -[reprinted with permission of the author from the Monday, 19 January -1987, Boston Globe. Also granted translation rights by kind courtesy -of the author in 2003. ed.]</p> - -<p> -In the laboratory, rats get Rice Krispies. In the classroom the top -students get A's, and in the factory or office the best workers get -raises. It's an article of faith for most of us that rewards promote -better performance.</p> - -<p> -But a growing body of research suggests that this law is not nearly as -ironclad as was once thought. Psychologists have been finding that -rewards can lower performance levels, especially when the performance -involves creativity.</p> - -<p> -A related series of studies shows that intrinsic interest in a task -— the sense that something is worth doing for its own sake -— typically declines when someone is rewarded for doing it.</p> - -<p> -If a reward — money, awards, praise, or winning a contest -— comes to be seen as the reason one is engaging in an activity, -that activity will be viewed as less enjoyable in its own right.</p> - -<p> -With the exception of some behaviorists who doubt the very existence -of intrinsic motivation, these conclusions are now widely accepted -among psychologists. Taken together, they suggest we may unwittingly -be squelching interest and discouraging innovation among workers, -students and artists.</p> - -<p> -The recognition that rewards can have counter-productive effects is -based on a variety of studies, which have come up with such findings -as these: Young children who are rewarded for drawing are less likely -to draw on their own that are children who draw just for the fun of -it. Teenagers offered rewards for playing word games enjoy the games -less and do not do as well as those who play with no rewards. -Employees who are praised for meeting a manager's expectations suffer -a drop in motivation.</p> - -<p> -Much of the research on creativity and motivation has been performed -by Theresa Amabile, associate professor of psychology at Brandeis -University. In a paper published early last year on her most recent -study, she reported on experiments involving elementary school and -college students. Both groups were asked to make “silly” -collages. The young children were also asked to invent stories.</p> - -<p> -The least-creative projects, as rated by several teachers, were done -by those students who had contracted for rewards. “It may be -that commissioned work will, in general, be less creative than work -that is done out of pure interest,” Amabile said.</p> - -<p> -In 1985, Amabile asked 72 creative writers at Brandeis and at Boston -University to write poetry. Some students then were given a list of -extrinsic (external) reasons for writing, such as impressing teachers, -making money and getting into graduate school, and were asked to think -about their own writing with respect to these reasons. Others were -given a list of intrinsic reasons: the enjoyment of playing with -words, satisfaction from self-expression, and so forth. A third group -was not given any list. All were then asked to do more writing.</p> - -<p> -The results were clear. Students given the extrinsic reasons not only -wrote less creatively than the others, as judged by 12 independent -poets, but the quality of their work dropped significantly. Rewards, -Amabile says, have this destructive effect primarily with creative -tasks, including higher-level problem-solving. “The more -complex the activity, the more it's hurt by extrinsic reward,” -she said.</p> - -<p> -But other research shows that artists are by no means the only ones -affected.</p> - -<p> -In one study, girls in the fifth and sixth grades tutored younger -children much less effectively if they were promised free movie -tickets for teaching well. The study, by James Gabarino, now -president of Chicago's Erikson Institute for Advanced Studies in Child -Development, showed that tutors working for the reward took longer to -communicate ideas, got frustrated more easily, and did a poorer job in -the end than those who were not rewarded.</p> - -<p> -Such findings call into question the widespread belief that money is -an effective and even necessary way to motivate people. They also -challenge the behaviorist assumption that any activity is more likely -to occur if it is rewarded. Amabile says her research -“definitely refutes the notion that creativity can be operantly -conditioned.”</p> - -<p> -But Kenneth McGraw, associate professor of psychology at the -University of Mississippi, cautions that this does not mean -behaviorism itself has been invalidated. “The basic principles -of reinforcement and rewards certainly work, but in a restricted -context” — restricted, that is, to tasks that are not -especially interesting.</p> - -<p> -Researchers offer several explanations for their surprising findings -about rewards and performance.</p> - -<p> -First, rewards encourage people to focus narrowly on a task, to do it -as quickly as possible and to take few risks. “If they feel -that ‘this is something I have to get through to get the -prize,’ they're going to be less creative,” Amabile -said.</p> - -<p> -Second, people come to see themselves as being controlled by the -reward. They feel less autonomous, and this may interfere with -performance. “To the extent one's experience of being -self-determined is limited,” said Richard Ryan, associate -psychology professor at the University of Rochester, “one's -creativity will be reduced as well.”</p> - -<p> -Finally, extrinsic rewards can erode intrinsic interest. People who -see themselves as working for money, approval or competitive success -find their tasks less pleasurable, and therefore do not do them as -well.</p> - -<p> -The last explanation reflects 15 years of work by Ryan's mentor at the -University of Rochester, Edward Deci. In 1971, Deci showed that -“money may work to buy off one's intrinsic motivation for an -activity” on a long-term basis. Ten years later, Deci and his -colleagues demonstrated that trying to best others has the same -effect. Students who competed to solve a puzzle quickly were less -likely than those who were not competing to keep working at it once -the experiment was over.</p> - -<h3 id="sec1">Control plays role</h3> - -<p> -There is general agreement, however, that not all rewards have the -same effect. Offering a flat fee for participating in an experiment -— similar to an hourly wage in the workplace — usually -does not reduce intrinsic motivation. It is only when the rewards are -based on performing a given task or doing a good job at it — -analogous to piece-rate payment and bonuses, respectively — that -the problem develops.</p> - -<p> -The key, then, lies in how a reward is experienced. If we come to -view ourselves as working to get something, we will no longer find -that activity worth doing in its own right.</p> - -<p> -There is an old joke that nicely illustrates the principle. An -elderly man, harassed by the taunts of neighborhood children, finally -devises a scheme. He offered to pay each child a dollar if they would -all return Tuesday and yell their insults again. They did so eagerly -and received the money, but he told them he could only pay 25 cents on -Wednesday. When they returned, insulted him again and collected their -quarters, he informed them that Thursday's rate would be just a penny. -“Forget it,” they said — and never taunted him -again.</p> - -<h3 id="sec2">Means to an end</h3> - -<p> -In a 1982 study, Stanford psychologist Mark L. Lepper showed that any -task, no matter how enjoyable it once seemed, would be devalued if it -were presented as a means rather than an end. He told a group of -preschoolers they could not engage in one activity they liked until -they first took part in another. Although they had enjoyed both -activities equally, the children came to dislike the task that was a -prerequisite for the other.</p> - -<p> -It should not be surprising that when verbal feedback is experienced -as controlling, the effect on motivation can be similar to that of -payment. In a study of corporate employees, Ryan found that those who -were told, “Good, you're doing as you <em>should</em>” -were “significantly less intrinsically motivated than those who -received feedback informationally.”</p> - -<p> -There's a difference, Ryan says, between saying, “I'm giving you -this reward because I recognize the value of your work” and -“You're getting this reward because you've lived up to my -standards.”</p> - -<p> -A different but related set of problems exists in the case of -creativity. Artists must make a living, of course, but Amabile -emphasizes that “the negative impact on creativity of working -for rewards can be minimized” by playing down the significance -of these rewards and trying not to use them in a controlling way. -Creative work, the research suggests, cannot be forced, but only -allowed to happen.</p> - -<p> -Alfie Kohn, a Cambridge, MA writer, is the author of “No -Contest: The Case Against Competition,” published by Houghton -Mifflin Co., Boston, MA. ISBN 0-395-39387-6. For more information on -this topic, see the author's website (www.alfiekohn.org) and his book -PUNISHED BY REWARDS (rev. ed., Houghton Mifflin, 1999).</p> - -</div> - -<!--#include virtual="/server/footer.html" --> -<div id="footer"> - -<p> -Please send FSF & GNU inquiries to -<a href="mailto:g...@gnu.org"><em>g...@gnu.org</em></a>. -There are also <a href="/contact/">other ways to contact</a> -the FSF. -<br /> -Please send broken links and other corrections or suggestions to -<a href="mailto:webmast...@gnu.org"><em>webmast...@gnu.org</em></a>. -</p> - -<p> -Please see the -<a href="/server/standards/README.translations.html">Translations -README</a> for information on coordinating and submitting -translations of this article. -</p> - -<p> -Updated: -<!-- timestamp start --> -$Date: 2011/09/20 08:15:40 $ -<!-- timestamp end --> -</p> -</div> - -<!-- <div id="translations"> --> -<!-- <h4>Translations of this page</h4> --> -<!-- --> -<!-- Please keep this list alphabetical. --> -<!-- Comment what the language is for each type, i.e. de is German. --> -<!-- Write the language name in its own language (Deutsch) in the text. --> -<!-- If you add a new language here, please --> -<!-- advise web-translat...@gnu.org and add it to --> -<!-- - /home/www/bin/nightly-vars either TAGSLANG or WEBLANG --> -<!-- - /home/www/html/server/standards/README.translations.html --> -<!-- - one of the lists under the section "Translations Underway" --> -<!-- - if there is a translation team, you also have to add an alias --> -<!-- to mail.gnu.org:/com/mailer/aliases --> -<!-- Please also check you have the 2 letter language code right, cf. --> -<!-- <URL:http://www.w3.org/WAI/ER/IG/ert/iso639.htm> --> -<!-- Please use W3C normative character entities. --> -<!-- --> -<!-- <ul class="translations-list"> --> -<!-- English --> -<!-- <li><a href="/philosophy/motivation.html">English</a> [en]</li> --> -<!-- Spanish --> -<!-- <li><a href="/philosophy/motivation.es.html">Español</a> [es]</li> --> -<!-- French --> -<!-- <li><a href="/philosophy/motivation.fr.html">Français</a> [fr]</li> --> -<!-- Italian --> -<!-- <li><a href="/philosophy/motivation.it.html">Italiano</a> [it]</li> --> -<!-- Polish --> -<!-- <li><a href="/philosophy/motivation.pl.html">polski</a> [pl]</li> --> -<!-- Chinese(Simplified) --> -<!-- <li><a href="/philosophy/motivation.zh-cn.html">简体中文</a> [zh-cn]</li> --> -<!-- Chinese(Traditional) --> -<!-- <li><a href="/philosophy/motivation.zh-tw.html">繁體中文</a> [zh-tw]</li> --> -<!-- </ul> --> -<!-- </div> --> -</div> -</body> -</html>