Hi team! I want to report some errors and enhancement requests for the upcoming version:
* The new, fancy spinner widget has one major problem: The box for descriptional text is too small, causing the text to float over the icon rendering it impossible to decipher it's content. (Example: "Number of characters" in local game) * Maybe it's my own fault, but it's looking like that the weapons menu is broken finally. (You cannot make it appear with a right-click). * The help screen (keyboard bindings) is also broken, all fields are showing up the very same help string: "Quickly quit game with Ctrl". * Idea for Android: An usual non-full-keyboard phone has a standard set of four (five?) buttons. Why not bind the wormux controls to these buttons in an intuitive way? (For example Menu button -> Weapons menu, green phone -> shoot, red phone -> pause menu, etc.) I hope, this may be helpful for the devs. I'm working on an updated german translation, but I'm in Taiwan, R.O.C. the next year and have not much time for Wormux. Yours, Robert Clausecker _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev