Hi, Lami and YeKcim agree to release a new version of Wormux soon. I will prepare the archive as soon as I have time. Normally, there is no new translation strings since 0.9.0.
Regards, Matt (gentildemon) Le 02.03.2010 23:23, Matthieu Fertré a écrit : > Hi, > > Wormux 0.9.0 has been released the 2010/01/26. A few bugs have been > fixed in the trunk (in particular the bug that leads to double damage!). > > This release suffers in network from unsynchronisation problems, > probably due to floating point operations that give different results > between the clients/server. Unfortunately, we have no solution yet. I > don't think we should wait a solution to release 0.9.1. > > So, are you agree to release Wormux 0.9.1 this week or the next one ? > > Regards, > > Matt (gentildemon) > > > Le 17/02/2010 15:15, yeKcim a écrit : > >> I think that wormux project will progress fastest with a good roadmap. >> Here is a roadmap. Feel free to write a better one or edit this one (add >> date, change anything). >> >> >> >> _0.9.1_ >> - Some bugfixes >> * bug #15269 - Do not use grapple ammo on failure to attach [DONE] >> * bug #15220 - reset the minimap time update when starting a new >> game so that update can occur [DONE] >> * bugfix - fix rope size check when attaching [DONE] >> * bug #15270 - Do not apply damage from explosion twice [DONE] >> * bug #15271 - Fix shoot key handling when user exceeds the weapon >> max strength [DONE] >> - Good floating points operations >> >> >> >> _0.9.x / 0.10 / 1.0_ >> - New menus >> * task #6684: Allow the players to kick off the [...] >> * task #6708: team color >> * Telepathy integration >> * Account creation (like in a lot of games) >> * task #6675: Map download, vote/poll >> * task #6389: Ability to configure the game key bindings [Code is >> here (svn6988) but no menu is ready] >> - Better AI >> - Better characters animations (jump,...) >> * More inactive characters animations >> * task #5196: eyes follow cursor, but not only... >> * Add new animations like yoyo (eyes movements,...) [done svn 6692] >> * fix bug #14024: after a weapon, character go back normal to quickly >> - fix bug #14290: arrow_jump.png have to be hide when i play >> - Better ingame interface >> * task #6927: Beautiful skinnable ingame interface >> * Only one color bar system : task #6746: Wind indication [...] >> beautiful colors >> - Bullet (I have a dream...) >> - task #5585: Map generator >> >> _______________________________________________ >> Wormux-dev mailing list >> Wormux-dev@gna.org >> https://mail.gna.org/listinfo/wormux-dev >> >> >> > > _______________________________________________ > Wormux-dev mailing list > Wormux-dev@gna.org > https://mail.gna.org/listinfo/wormux-dev > _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev