Hi,

Lami and YeKcim agree to release a new version of Wormux soon. I will
prepare the archive as soon as I have time. Normally, there is no new
translation strings since 0.9.0.

Regards,

Matt (gentildemon)


Le 02.03.2010 23:23, Matthieu Fertré a écrit :
> Hi,
>
> Wormux 0.9.0 has been released the 2010/01/26. A few bugs have been 
> fixed in the trunk (in particular the bug that leads to double damage!).
>
> This release suffers in network from unsynchronisation problems, 
> probably due to floating point operations that give different results 
> between the clients/server. Unfortunately, we have no solution yet. I 
> don't think we should wait a solution to release 0.9.1.
>
> So, are you agree to release Wormux 0.9.1 this week or the next one ?
>
> Regards,
>
> Matt (gentildemon)
>
>
> Le 17/02/2010 15:15, yeKcim a écrit :
>   
>> I think that wormux project will progress fastest with a good roadmap.
>> Here is a roadmap. Feel free to write a better one or edit this one (add
>> date, change anything).
>>
>>
>>
>> _0.9.1_
>>    - Some bugfixes
>>        * bug #15269 - Do not use grapple ammo on failure to attach [DONE]
>>        * bug #15220 - reset the minimap time update when starting a new
>> game so that update can occur [DONE]
>>        * bugfix - fix rope size check when attaching [DONE]
>>        * bug #15270 - Do not apply damage from explosion twice [DONE]
>>        * bug #15271 - Fix shoot key handling when user exceeds the weapon
>> max strength [DONE]
>>    - Good floating points operations
>>
>>
>>
>> _0.9.x / 0.10 / 1.0_
>>    - New menus
>>       * task #6684: Allow the players to kick off the [...]
>>       * task #6708: team color
>>       * Telepathy integration
>>       * Account creation (like in a lot of games)
>>       * task #6675: Map download, vote/poll
>>       * task #6389: Ability to configure the game key bindings [Code is
>> here (svn6988) but no menu is ready]
>>    - Better AI
>>    - Better characters animations (jump,...)
>>       * More inactive characters animations
>>       * task #5196: eyes follow cursor, but not only...
>>       * Add new animations like yoyo (eyes movements,...) [done svn 6692]
>>       * fix bug #14024: after a weapon, character go back normal to quickly
>>    - fix bug #14290: arrow_jump.png have to be hide when i play
>>    - Better ingame interface
>>       * task #6927: Beautiful skinnable ingame interface
>>       * Only one color bar system : task #6746: Wind indication [...]
>> beautiful colors
>>    - Bullet (I have a dream...)
>>    - task #5585: Map generator
>>
>> _______________________________________________
>> Wormux-dev mailing list
>> Wormux-dev@gna.org
>> https://mail.gna.org/listinfo/wormux-dev
>>
>>    
>>     
>
> _______________________________________________
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>   

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