Florian Köberle a écrit :
> ---
>  lib/wormux/include/WORMUX_action.h |    1 -
>  src/include/action_handler.cpp     |   40 
> ------------------------------------
>  src/weapon/grapple.cpp             |   32 +---------------------------
>  3 files changed, 2 insertions(+), 71 deletions(-)
>   
[...]


> diff --git a/src/weapon/grapple.cpp b/src/weapon/grapple.cpp
> index 5415f1f..d21aaa5 100644
> --- a/src/weapon/grapple.cpp
> +++ b/src/weapon/grapple.cpp
>   
[...]
>  
> @@ -312,7 +294,7 @@ bool Grapple::TryRemoveNodes(int currentSense)
>    double currentAngle = ActiveCharacter().GetRopeAngle();
>    Point2i mapRopeStart = ActiveCharacter().GetHandPosition();
>  
> -  const int max_nodes_per_turn = 100; // safe value to avoid network 
> congestion
> +  const int max_nodes_per_turn = 100; // safe value, was used to avoid 
> network congestion
>   

is this value still useful ? maybe it should be increased ? (or removed 
if it is useless)


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