Looks good! You can eventually squash it with patch 1.
Florian Köberle a écrit : > --- > src/include/action_handler.cpp | 3 +-- > 1 files changed, 1 insertions(+), 2 deletions(-) > > diff --git a/src/include/action_handler.cpp b/src/include/action_handler.cpp > index 1e747e3..7ba25a7 100644 > --- a/src/include/action_handler.cpp > +++ b/src/include/action_handler.cpp > @@ -794,8 +794,7 @@ static void Action_Network_VerifyRandomSync(Action *a) > uint remote_seed = (uint)(a->PopInt()); > MSG_DEBUG("random.verify","Verify seed: %d (local) == %d (remote)", > local_seed, remote_seed); > > - if (IsLOGGING("random")) > - ASSERT(remote_seed == local_seed); > + ASSERT(remote_seed == local_seed); > > if (local_seed != remote_seed) > RandomSync().SetSeed(remote_seed); > _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev