2009/9/9 Matthieu Fertré <matthieu.fer...@free.fr>: > Hi, > > I let you complete/fix the following changelog stub (I can't do all by > myself ;) : > > - Fix handling of key event during the game > - Fix new sound player warning > - Fix several network bugs related to random generator > - Fix keep-alive connexion to index server when hosting a server from > the game > - Fix crash when invalid display resolution requested
- do not overlink index server and game server binaries > - Translation updates > - Multi-layer sky (already in 0.8.4 ? I don't remember) > - Camera enhancement > - Weapon behavior: gnu, supertux and polecat now explode when pressing > space, M16 repeats shoot > - Automatically Create personal directories for maps, teams and > game_mode > - Refresh the public network games list > - New maps > - Fix "play in loop" options for network games > - Ability to add new water type for maps without writing c++ > code > - lefthand-operated mouse option > - small skin animation enhancements > > Bug to be fixed before releasing: > - crash when exiting network connexion menu while the thread is > refreshing the list > - game mode loading incorrect when an other game mode has already been > loaded > - network bug: dynamite (and probably all other weapons that have a > begin-shoot animation) never visible for non turn master > (SetStateHasPlayed action arrives and is executed before > Character::DoShoot is executed) > - ActionHandler::ExecActions is not safe (access to shared std::list is > not correctly protected by lock) > > Regards, > > Matt (gentildemon) > > _______________________________________________ > Wormux-dev mailing list > Wormux-dev@gna.org > https://mail.gna.org/listinfo/wormux-dev > -- Regards, EddyP ============================================= "Imagination is more important than knowledge" A.Einstein _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev