2009/9/9 Matthieu Fertré <matthieu.fer...@free.fr>:
> Hi,
>
> I let you complete/fix the following changelog stub (I can't do all by
> myself ;) :
>
> - Fix handling of key event during the game
> - Fix new sound player warning
> - Fix several network bugs related to random generator
> - Fix keep-alive connexion to index server when hosting a server from
> the game
> - Fix crash when invalid display resolution requested

- do not overlink index server and game server binaries

> - Translation updates
> - Multi-layer sky (already in 0.8.4 ? I don't remember)
> - Camera enhancement
> - Weapon behavior: gnu, supertux and polecat now explode when pressing
> space, M16 repeats shoot
> - Automatically Create personal directories for maps, teams and
> game_mode
> - Refresh the public network games list
> - New maps
> - Fix "play in loop" options for network games
> - Ability to add new water type for maps without writing c++
> code
> - lefthand-operated mouse option
> - small skin animation enhancements
>
> Bug to be fixed before releasing:
> - crash when exiting network connexion menu while the thread is
> refreshing the list
> - game mode loading incorrect when an other game mode has already been
> loaded
> - network bug: dynamite (and probably all other weapons that have a
> begin-shoot animation) never visible for non turn master
> (SetStateHasPlayed action arrives and is executed before
> Character::DoShoot is executed)
> - ActionHandler::ExecActions is not safe (access to shared std::list is
> not correctly protected by lock)
>
> Regards,
>
> Matt (gentildemon)
>
> _______________________________________________
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> https://mail.gna.org/listinfo/wormux-dev
>



-- 
Regards,
EddyP
=============================================
"Imagination is more important than knowledge" A.Einstein

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