Can you give me more data ? wich libs needs to be install from fink ? Wich release of OSX do you use ? What do you install in fink ?
---------------------------------- Yoann Katchourine Elève ingénieur EFREI, Promo 2010 Taverne du Troll 2008/2009 - Responsable activité EFREI Aides Humanitaires - Administrateur 2008/2009 clé GPG publique : http://plorf.homeip.net/share/plorf.gpg Phone : 06.50.40.15.82 Le 2 déc. 08 à 15:47, Ivan Andrus a écrit : > When I was playing with svn a while ago, it wasn't very stable, so I > have been using 0.8.2. I have made a Mac Intel package (that doesn't > work without fink installed) and finally got mingw to build a Windows > installer, so I've been having some success. However, it seems that > the windows version has problems downloading the .png file that my > webserver sends it (the png get's corrupted somehow). I'm not sure > what the problem could be since the Mac version works. > > How does one make a Mac Intel application that doesn't depend on > Fink? I have tried using cmake_build.sh (for svn) because of your > suggestion, but am having problems getting it to build. It complains > about a lot of unknown symbols. I think I finally got it to use some > frameworks instead of Fink, so that may not be an issue anymore. > Incidentally, someone told me that the cmake build system wasn't kept > up to date, and that I should use autotools instead. Is that true? > It might explain the linking problem. Perhaps I should try it for > 0.8.2 and see if it works there. > > Thanks for your help. If you do create a Mac Intel binary I would be > interested, but you don't need to spend a lot of time on it, since I > think I can get it to work with enough patience. > > -Ivan > > P.S. I noticed that the patch I sent <http://gna.org/patch/?1114> no > longer compiles against svn since Downloader::Get() is now private. > Oops. > > On Dec 1, 2008, at 12:40 PM, Yoann Katchourine wrote: > >> As mac os X packager, i thought can provide you Intel package without >> too much problems, i use finks libs in order to compile >> You can use (in svn) /build/mac/cmake_build.sh script >> >> For Windows, i thought you have to use visual studio, 'cause we had a >> project file for him, maybe kurosu can tell you more :) >> >> I'll try to done a new binary (i haven't do some since a while). >> >> You want to play with 0.8.2 or svn ? >> 'Cause for play svn release you have to get almost the same revision. >> >> Regards, >> >> ---------------------------------- >> >> Yoann Katchourine >> >> Elève ingénieur EFREI, Promo 2010 >> Taverne du Troll 2008/2009 - Responsable activité >> EFREI Aides Humanitaires - Administrateur 2008/2009 >> >> clé GPG publique : http://plorf.homeip.net/share/plorf.gpg >> Phone : 06.50.40.15.82 >> >> Le 1 déc. 08 à 19:58, Ivan Andrus a écrit : >> >>> Hi, I'm new to developing Wormux (though I've been playing for a >>> while), and I have a few questions. >>> >>> I have a patch against 0.8.2 and the svn trunk (the attached is >>> against svn) that allows downloading of a picture, in particular as >>> part of a map. I have done this so that I can create a map at run >>> time based on data from a web service. Is this something that might >>> get merged into the official game? I have sent the patch though it >>> is >>> extremely simple and doesn't have any progress indicator, error >>> handling, etc.. >>> >>> I also created a team and maps based on the software company that I >>> work for. We do not work on Open Source software so I don't think >>> the >>> team that I create will be of interest to anyone else, the mascot >>> is a >>> very ugly gorilla (I'm definitely no artist). >>> >>> To play with my friends I need to create binaries for OS X and >>> Windows >>> (UNIX people are used to building their own). I believe I have >>> created the OS X app, but am wondering about the Windows version. I >>> have never done any Windows development and I'm not sure if I should >>> use mingw or VS. The wiki page implies that a VS build may require >>> the >>> user to have VS installed. I would rather avoid this if possible. >>> I'm currently pursuing the mingw solution. Are the wiki pages up to >>> date? >>> >>> Unfortunately, I need the binaries soon, otherwise I would just wait >>> for official builds (assuming the patch is accepted). I can also >>> give >>> the webservice that I wrote, but it requires an Omniture account, >>> so I >>> doubt it will be of much interest. >>> >>> Anyhow, thanks for the great game and any information/pointers that >>> you can provide. >>> >>> -Ivan >>> >>> P.S. I tried sending this email twice before but it got swallowed >>> somewhere along the way. > > _______________________________________________ > Wormux-dev mailing list > Wormux-dev@gna.org > https://mail.gna.org/listinfo/wormux-dev _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev