Hello, I am interested in developing some AI for this nice game and to use it to create some kind of history mode (which I think it is quite possible with all the characters available. However before starting I wanted to let you know and to ask if there any previous work has been done in AI for a CPU player ?
Also, I have downloaded the SVN and it seems you use autotools and friends to compile the code, I was wondering what is your preferred development environment (as I see some Visual Studio folders in the SVN). I tried to use Eclipse but after some time I could not made it work (because I need to autogen; configure;make;make install the code). Thanks for your advice! Omar -- Omar Baqueiro Espinosa Computer Science PhD Candidate Computer Systems Engineer Workpage: www.csc.liv.ac.uk/~omar/ HomePage (spanish):http://www.baqueiro.co.uk/ PGP Key available at: www.csc.liv.ac.uk/~omar/pgp.html _____ _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev