-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Kyle wrote: >> > gettext("%s team already has infinite ammo for the %s!") >> > As for this bit, it is / was there for debugging, but now this is issue >> is >> > fixed. If people wish for it to remain that might be good, since there >> is >> > checking code for an infinite ammo weapon, however, nobody should ever >> get >> > that case unless the code is changed. Again, this is my fault :-( >> >> I see. I saw the comment above, but wouldn't an assertion be more >> appropriate here? Also a message that could be something like: >> >> "Unexpected infinite ammo for weapon %s. Please contact >> wormux-dev@gna.org about this issue." > > > An assertion was one idea, but that would cause the game to quit, while > getting such an error is not really a important problem due to the error > checking. The game shouldn't be affected by such a box appearing, though if > one does I would like to know about it. I believe I will convert it to ask > for a bug report, but unless anyone else thinks otherwise, I would rather > not have the game assert and quit due to that reason alone.
Well, in that case, no assert and just display the message ;-). - -- Regards, EddyP ============================================= "Imagination is more important than knowledge" A.Einstein -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.6 (GNU/Linux) iD8DBQFF1VveY8Chqv3NRNoRAiw5AJ9LnkihqJn9UG1SmbciurjVuIUfSACgnotx 7RCWkXJJxy0tebqevBkgrkY= =9QJH -----END PGP SIGNATURE----- _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev