Hi Kyle, If you think that your patch is bug free, you can check it into trunk. If you don't want to check it, just do a patch and post it on gna. If there's no drawback, we can considered to push it into trunk for 0.7.9 release.
Just be aware of this check in : http://svn.gna.org/viewcvs/wormux?rev=1976&view=rev Have a nice Week end ! Regards, Drayan Le Samedi 13 Janvier 2007 06:20, Kyle a écrit : > I have just finished coding up a change to the bonus box that will: > Give weapons a probability of appearing in a bonus box (in the weapon xml) > Not select weapons that the ActiveTeam() already has infinite ammo for. > Make some minor code cleanups to the bonus box code. > > I am unsure if I should commit this now due to .7.9 being released soon, or > sit on it for a bit. There are no bug fixes (except the infinite ammo > thing) or such in this change, which makes me think I should hold off for > now. However, I haven't heard anything about .7.9 and its freeze for a > while now (though I don't speak French and am not in wormux-fr). > > Kyle (robo210). > _______________________________________________ > Wormux-dev mailing list > Wormux-dev@gna.org > https://mail.gna.org/listinfo/wormux-dev _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev