Hi Kyle,

If you think that your patch is bug free, you can check it into trunk. If you 
don't want to check it, just do a patch and post it on gna. If there's no 
drawback, we can considered to push it into trunk for 0.7.9 release.

Just be aware of this check in :

http://svn.gna.org/viewcvs/wormux?rev=1976&view=rev

Have a nice Week end !

Regards,

Drayan

Le Samedi 13 Janvier 2007 06:20, Kyle a écrit :
> I have just finished coding up a change to the bonus box that will:
> Give weapons a probability of appearing in a bonus box (in the weapon xml)
> Not select weapons that the ActiveTeam() already has infinite ammo for.
> Make some minor code cleanups to the bonus box code.
>
> I am unsure if I should commit this now due to .7.9 being released soon, or
> sit on it for a bit. There are no bug fixes (except the infinite ammo
> thing) or such in this change, which makes me think I should hold off for
> now. However, I haven't heard anything about .7.9 and its freeze for a
> while now (though I don't speak French and am not in wormux-fr).
>
> Kyle (robo210).
> _______________________________________________
> Wormux-dev mailing list
> Wormux-dev@gna.org
> https://mail.gna.org/listinfo/wormux-dev

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