I have just finished coding up a change to the bonus box that will: Give weapons a probability of appearing in a bonus box (in the weapon xml) Not select weapons that the ActiveTeam() already has infinite ammo for. Make some minor code cleanups to the bonus box code.
I am unsure if I should commit this now due to .7.9 being released soon, or sit on it for a bit. There are no bug fixes (except the infinite ammo thing) or such in this change, which makes me think I should hold off for now. However, I haven't heard anything about .7.9 and its freeze for a while now (though I don't speak French and am not in wormux-fr). Kyle (robo210). _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev