lds wrote:
Keep the Character*, we will need it to display the skins who are the 'most violent' ... ;)
Which makes me think that I had to create a 'Nobody' character (a la singleton, as it is supposed to be const)
I don't know the best way to draw tables, but I think you can easily draw one with the current gui code ( with gui/hbox.cpp and gui/vbox.cpp ), if gentildemon can confirm this.
That's what I'm looking at, and it doesn't work nearly as neatly as the gtk way of doing. For extend, adding a widget to another one doesn't seem to pack it at the end. Widget containers don't get resized to fill space made available to them, and I'm still trying to figure what the Rectangle2i that most take as input achieves. gentildemon, any hint ?
Best regards, Kurosu _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev