Because it wasn't very hard I added the riot bomb weapon to wormux. 
It is a weapon from atanks (and probably other games of that kind).

The weapon does no damage, it just makes a big hole.

I slightly modified ApplyExplosion() to be able to define the range where the 
particles are drawn.
In my opinion the small value looks better for that weapon.

sample of which the explosion sound is made of (hope there aren't any 
licencing problems):
http://freesound.iua.upf.edu/samplesViewSingle.php?id=16741

Attachment: riot_bomb.tbz2
Description: application/tbz

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