Because it wasn't very hard I added the riot bomb weapon to wormux. It is a weapon from atanks (and probably other games of that kind).
The weapon does no damage, it just makes a big hole. I slightly modified ApplyExplosion() to be able to define the range where the particles are drawn. In my opinion the small value looks better for that weapon. sample of which the explosion sound is made of (hope there aren't any licencing problems): http://freesound.iua.upf.edu/samplesViewSingle.php?id=16741
riot_bomb.tbz2
Description: application/tbz
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