Hi,

Can I remove all CL* code?

ClanLib really sucks:

// Fucking API
#if CL_CURRENT_VERSION <= 0x0708
  CL_System::keep_alive(sleep_fps);
#else
  CL_System::keep_alive();
#endif

// Bug or feature? (but SDL don't need this ... "trick")
if (ActiveCharacter().GetDirection()==-1)
    x -= m_image.get_width();

// Can we hope less memory leaks from SDL? Yes I think so. So we will be
able to use Valgrind or sthg else to track Wormux memory leaks

Bye, Haypo
-- 
Victor Stinner - étudiant à l'UTBM (Belfort, France)
http://www.haypocalc.com/wiki/Accueil

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