Hi, Can I remove all CL* code?
ClanLib really sucks: // Fucking API #if CL_CURRENT_VERSION <= 0x0708 CL_System::keep_alive(sleep_fps); #else CL_System::keep_alive(); #endif // Bug or feature? (but SDL don't need this ... "trick") if (ActiveCharacter().GetDirection()==-1) x -= m_image.get_width(); // Can we hope less memory leaks from SDL? Yes I think so. So we will be able to use Valgrind or sthg else to track Wormux memory leaks Bye, Haypo -- Victor Stinner - étudiant à l'UTBM (Belfort, France) http://www.haypocalc.com/wiki/Accueil
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