Hello,
sorry no time to speak english...
Wormux n'est pas jouable chez moi, quand je lance une partie, j'ai ça :
ResourceManager: sprite resource "drowned" has no grid element
, firefoxteamdone!
o Load teams: tux, ver, nuts, os_libre, escargot, alien, gnuteam,
poulpe, firefoxteam, pink_floyd
o Load maps: mer, noel, cowland, arbre, grenouilles, space, prehistorik
Warning! Winds particles mass is too low! Set by default to 0.3
, halloween, araignee
Warning! Winds particles mass is too low! Set by default to 0.3
, banquise, pirates, libellule
Couldn't open audio: No available audio device
[Sound] Error : No sound found for sample menu/clic
[Sound] Error : No sound found for sample menu/ok
Couldn't open audio:
[Sound] Error : No sound found for sample menu/clic
[ Starting a new game ]
Loading game... => Splashscreen is TODO
o Initialisation
o Find a random position for worms
Ground initialization...Checking empty tiles of map
45tiles deleted!
done
Reset character...
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1216780608 (LWP 14806)]
0x080930c6 in PhysicalObj::IsDead (this=0x9780f00) at
object/physical_obj.cpp:495
495 bool PhysicalObj::IsDead () const
(gdb) bt
#0 0x080930c6 in PhysicalObj::IsDead (this=0x9780f00) at
object/physical_obj.cpp:495
#1 0x080b465b in Character::Reset (this=0x887eac0) at
team/character.cpp:1014
#2 0x080c06b8 in Team::Reset (this=0x87c4f98) at team/team.cpp:488
#3 0x080c51fd in TeamsList::Reset (this=0x9780f00) at
team/teams_list.cpp:187
#4 0x08056d0d in InitGameData_Local () at game/game_loop.cpp:219
#5 0x08056d78 in InitGameData () at game/game_loop.cpp:239
#6 0x08058628 in InitGame () at game/game_loop.cpp:275
#7 0x0805583d in Jeu::LanceJeu (this=0x8114b40) at game/game.cpp:207
#8 0x0804fb6c in AppWormux::main (this=0x8114a58, argc=1,
argv=0xbfaf0a84) at main.cpp:246
#9 0x0804fede in main (argc=1, argv=0xbfaf0a84) at main.cpp:285
(gdb)
Par ailleurs (et je pense que c'est lié), qd je quitte le jeu, même si
j'ai juste affiché le menu principal, ça termine par un segfault.
o Load teams: tux, ver, nuts, os_libre, escargot, alien, gnuteam,
poulpe, firefoxteam, pink_floyd
o Load maps: mer, noel, cowland, arbre, grenouilles, space, prehistorik
Warning! Winds particles mass is too low! Set by default to 0.3
, halloween, araignee
Warning! Winds particles mass is too low! Set by default to 0.3
, banquise, pirates, libellule
Couldn't open audio: No available audio device
[ End of game ]
[Thread -1218991184 (zombie) exited]
o Please tell us your opinion of Wormux via email:
wormux-dev@gna.org
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1217042752 (LWP 14886)]
0x080835d6 in std::_Destroy<Character*, std::allocator<Character> >
(__first=0x896df98, __last=0x896e818, [EMAIL PROTECTED]) at
mt_allocator.h:614
614 destroy(pointer __p) { __p->~_Tp(); }
(gdb) bt
#0 0x080835d6 in std::_Destroy<Character*, std::allocator<Character> >
(__first=0x896df98, __last=0x896e818, [EMAIL PROTECTED]) at
mt_allocator.h:614
#1 0x08089b1f in std::_List_base<Team, std::allocator<Team> >::_M_clear
(this=0x8115280) at stl_vector.h:273
#2 0x080c61e8 in __tcf_1 () at stl_list.h:332
#3 0xb79ea5e7 in exit () from /lib/tls/i686/cmov/libc.so.6
#4 0xb79d3eac in __libc_start_main () from /lib/tls/i686/cmov/libc.so.6
#5 0x0804c671 in _start () at ../sysdeps/i386/elf/start.S:119
(gdb)
Quelqu'un s'en occupe ?
++
Matt
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