Salut. Aucune idée, je n'ai pas ça ici :/ Essaye peut-être de faire un make clean / make...
Lodesi Le Samedi 10 Décembre 2005 19:55, Matthieu Fertré a écrit : > Hello, > > sorry no time to speak english... > > Wormux n'est pas jouable chez moi, quand je lance une partie, j'ai ça : > > ResourceManager: sprite resource "drowned" has no grid element > , firefoxteamdone! > o Load teams: tux, ver, nuts, os_libre, escargot, alien, gnuteam, > poulpe, firefoxteam, pink_floyd > > o Load maps: mer, noel, cowland, arbre, grenouilles, space, prehistorik > Warning! Winds particles mass is too low! Set by default to 0.3 > , halloween, araignee > Warning! Winds particles mass is too low! Set by default to 0.3 > , banquise, pirates, libellule > > Couldn't open audio: No available audio device > [Sound] Error : No sound found for sample menu/clic > [Sound] Error : No sound found for sample menu/ok > Couldn't open audio: > [Sound] Error : No sound found for sample menu/clic > > [ Starting a new game ] > Loading game... => Splashscreen is TODO > o Initialisation > o Find a random position for worms > Ground initialization...Checking empty tiles of map > 45tiles deleted! > done > Reset character... > > Program received signal SIGSEGV, Segmentation fault. > [Switching to Thread -1216780608 (LWP 14806)] > 0x080930c6 in PhysicalObj::IsDead (this=0x9780f00) at > object/physical_obj.cpp:495 > 495 bool PhysicalObj::IsDead () const > (gdb) bt > #0 0x080930c6 in PhysicalObj::IsDead (this=0x9780f00) at > object/physical_obj.cpp:495 > #1 0x080b465b in Character::Reset (this=0x887eac0) at > team/character.cpp:1014 > #2 0x080c06b8 in Team::Reset (this=0x87c4f98) at team/team.cpp:488 > #3 0x080c51fd in TeamsList::Reset (this=0x9780f00) at > team/teams_list.cpp:187 > #4 0x08056d0d in InitGameData_Local () at game/game_loop.cpp:219 > #5 0x08056d78 in InitGameData () at game/game_loop.cpp:239 > #6 0x08058628 in InitGame () at game/game_loop.cpp:275 > #7 0x0805583d in Jeu::LanceJeu (this=0x8114b40) at game/game.cpp:207 > #8 0x0804fb6c in AppWormux::main (this=0x8114a58, argc=1, > argv=0xbfaf0a84) at main.cpp:246 > #9 0x0804fede in main (argc=1, argv=0xbfaf0a84) at main.cpp:285 > (gdb) > > > Par ailleurs (et je pense que c'est lié), qd je quitte le jeu, même si > j'ai juste affiché le menu principal, ça termine par un segfault. > o Load teams: tux, ver, nuts, os_libre, escargot, alien, gnuteam, > poulpe, firefoxteam, pink_floyd > > o Load maps: mer, noel, cowland, arbre, grenouilles, space, prehistorik > Warning! Winds particles mass is too low! Set by default to 0.3 > , halloween, araignee > Warning! Winds particles mass is too low! Set by default to 0.3 > , banquise, pirates, libellule > > Couldn't open audio: No available audio device > > [ End of game ] > [Thread -1218991184 (zombie) exited] > o Please tell us your opinion of Wormux via email: > wormux-dev@gna.org > > Program received signal SIGSEGV, Segmentation fault. > [Switching to Thread -1217042752 (LWP 14886)] > 0x080835d6 in std::_Destroy<Character*, std::allocator<Character> > > (__first=0x896df98, __last=0x896e818, [EMAIL PROTECTED]) at > mt_allocator.h:614 > 614 destroy(pointer __p) { __p->~_Tp(); } > (gdb) bt > #0 0x080835d6 in std::_Destroy<Character*, std::allocator<Character> > > (__first=0x896df98, __last=0x896e818, [EMAIL PROTECTED]) at > mt_allocator.h:614 > #1 0x08089b1f in std::_List_base<Team, std::allocator<Team> >::_M_clear > (this=0x8115280) at stl_vector.h:273 > #2 0x080c61e8 in __tcf_1 () at stl_list.h:332 > #3 0xb79ea5e7 in exit () from /lib/tls/i686/cmov/libc.so.6 > #4 0xb79d3eac in __libc_start_main () from /lib/tls/i686/cmov/libc.so.6 > #5 0x0804c671 in _start () at ../sysdeps/i386/elf/start.S:119 > (gdb) > > Quelqu'un s'en occupe ? > > ++ > Matt > > > _______________________________________________ > Wormux-dev mailing list > Wormux-dev@gna.org > https://mail.gna.org/listinfo/wormux-dev ___________________________________________________________________________ Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo! Messenger Téléchargez cette version sur http://fr.messenger.yahoo.com