Hi!
It seems like the bug comes from the option menu.
> #3  0x08061f81 in Box::Draw (this=0x1e, mouse_x=519, mouse_y=737) at
> gui/box.cpp:54
The adress of the box is wrong. I have added some "assert" in the box class, 
which shows that a NULL Widget* is in the stdlist (mysteriously added...).

As for the Sprite class, i get the highlight of the main menu button displayed 
at a random position after a game. I can see this since i added support of 
the "translation" xml option to the sprite class. It's like the translation 
variable aren't initialised.. but they are initialised!!

Can you see this as well? Any idea where it comes from?
I fear some memory is corrupted somewhere in the code, and bugs appear in 
other parts... valgrind nor gdb have been able to tell something useful..

Lodesi

Le Samedi 10 Décembre 2005 19:15, Matthieu Fertré a écrit :
> Hello,
>
> It seems that there is a bug in class Sprite. Here is the trace :
>
> Couldn't open audio:
> [Sound] Error : No sound found for sample menu/clic
>
> Program received signal SIGSEGV, Segmentation fault.
> [Switching to Thread -1217472832 (LWP 11038)]
> 0xb7f1d4e5 in rotozoomSurfaceXY (src=0x8dd0298, angle=-0,
> zoomx=-6.8654969628226121, zoomy=0.9375, smooth=0) at SDL_rotozoom.c:630
> 630         is32bit = (src->format->BitsPerPixel == 32);
> Current language:  auto; currently c
> (gdb) bt
> #0  0xb7f1d4e5 in rotozoomSurfaceXY (src=0x8dd0298, angle=-0,
> zoomx=-6.8654969628226121, zoomy=0.9375, smooth=0) at SDL_rotozoom.c:630
> #1  0x080754d8 in Sprite::Blit (this=0x8debc38, dest=0x81c7280,
> pos_x=512, pos_y=718) at graphic/sprite.cpp:531
> #2  0x0807576b in Sprite::Draw (this=0x8debc38, pos_x=512, pos_y=718) at
> graphic/sprite.cpp:643
> #3  0x08061f81 in Box::Draw (this=0x1e, mouse_x=519, mouse_y=737) at
> gui/box.cpp:54
> #4  0x0808295d in OptionMenu::Lance (this=0x8dd0210) at
> menu/options_menu.cpp:446
> #5  0x0804fcff in AppWormux::main (this=0x8113fd8, argc=1,
> argv=0xbfe45c24) at main.cpp:250
> #6  0x0804febe in main (argc=1, argv=0xbfe45c24) at main.cpp:285
> (gdb)
>
>
> The bug appears (but not always) when mouse goes over the ok button of
> the options menu.
>
> Matt
>
>
> _______________________________________________
> Wormux-dev mailing list
> Wormux-dev@gna.org
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