Hello,
It seems that there is a bug in class Sprite. Here is the trace :
Couldn't open audio:
[Sound] Error : No sound found for sample menu/clic
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1217472832 (LWP 11038)]
0xb7f1d4e5 in rotozoomSurfaceXY (src=0x8dd0298, angle=-0,
zoomx=-6.8654969628226121, zoomy=0.9375, smooth=0) at SDL_rotozoom.c:630
630 is32bit = (src->format->BitsPerPixel == 32);
Current language: auto; currently c
(gdb) bt
#0 0xb7f1d4e5 in rotozoomSurfaceXY (src=0x8dd0298, angle=-0,
zoomx=-6.8654969628226121, zoomy=0.9375, smooth=0) at SDL_rotozoom.c:630
#1 0x080754d8 in Sprite::Blit (this=0x8debc38, dest=0x81c7280,
pos_x=512, pos_y=718) at graphic/sprite.cpp:531
#2 0x0807576b in Sprite::Draw (this=0x8debc38, pos_x=512, pos_y=718) at
graphic/sprite.cpp:643
#3 0x08061f81 in Box::Draw (this=0x1e, mouse_x=519, mouse_y=737) at
gui/box.cpp:54
#4 0x0808295d in OptionMenu::Lance (this=0x8dd0210) at
menu/options_menu.cpp:446
#5 0x0804fcff in AppWormux::main (this=0x8113fd8, argc=1,
argv=0xbfe45c24) at main.cpp:250
#6 0x0804febe in main (argc=1, argv=0xbfe45c24) at main.cpp:285
(gdb)
The bug appears (but not always) when mouse goes over the ok button of
the options menu.
Matt