I had a build engineer report a problem running post build validation on 64bit 
windows 7 the other day.  I jumped on the machine and ran orca ( it elevated ) 
and validation worked fine.  I noticed UAC was enabled so the 
developer disabled 
UAC and the build started working.

I was a little suprised because we use buildforge and I thought the build agent 
ran as a service where the service account was in the local administrators 
group 
and wouldn't be effected by UAC since it was a service but I guess it is.

Chris
 
Christopher Painter, Author of Deployment Engineering Blog
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----- Original Message ----
From: Ross Inglis <ring...@ipv.com>
To: General discussion for Windows Installer XML toolset. 
<wix-users@lists.sourceforge.net>
Sent: Fri, August 27, 2010 7:49:34 AM
Subject: Re: [WiX-users] Problems running 32-bit WIX on 64-bit Windows 7

Bob Arnson wrote:
>  On 25-Aug-10 09:37, Ross Inglis wrote:
>  
>> I've tried installing the 'final' WIX 3.0 build, but the errors remain.
>> I'm thinking this looks like it
>> 'might' be an installer SDK issue, but as far as I know, the installer
>> SDK comes in with the Visual
>> Studio 2008 (SP1) I'm using for this build (right?).
>>    
>
> I'd suggest trying the current WiX v3.5 build, as it has the current 
> latest ICEs. You might also try running Smoke.exe (from v3.0 RTM and 
> v3.5 current) to see if they report the same problems. Plenty of folks 
> use Win7x64, so it's not a generic problem.
>
>  
Thanks for the input folks.

I finally got back to this problem. (Figured I'd update the thread, 
although little success).

Wix 3.0 Smoke reported only the expected warnings. No errors. So 
presumably, whatever the
problem is, it affects only light.exe.

Tried 3.5, but I haven't figured out how to get it to play with Visual 
Studio 2008. My install
projects all come up disabled. (Votive in 3.5?) Probably a case of 
'stupid user', but I'm under
time pressure here.

So right now I'm back on 3.0, and using "Supress ICE Validation" for all 
build configurations's.
Seems to be the only way right now.  I may figure out a way to add a 
'smoke' pass later.

Ross.

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