I've been having a lot of questions regarding that, some issues I still don't understand. But how exactly do you measure packet loss? When you send data, do you get some sort of reply on each packet?
Daniel ----- Original Message ----- From: "sfanous" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, July 28, 2003 8:40 AM Subject: [WinPcap-users] Dropped Packets > Hello, > I'm building an application that needs to capture all packets travelling on a > NETWORK. Testing my application on a network with a packet rate of 10Mb/s, > everything was working fine, and the number of packets captured by Ethereal > was equal to the number of packets the application reported to have captured. > However moving on to a network with a packet rate of 20Mb/s, and the rate of > packet loss was almost instantaneous. I tried increasing the size of the > kernel buffer but to no avail. Is winpcap designed to capture that many > packets on such a fast network? My application is divided into 2 threads, the > first takes every captured packet and enqueues it into a queue, so that the > other thread does the requried processing on the captured packets. > Any help would be appreciated > Thanks Alot > Sherif > > > > > ================================================================== > This is the WinPcap users list. It is archived at > http://www.mail-archive.com/[EMAIL PROTECTED]/ > > To unsubscribe use > mailto: [EMAIL PROTECTED] > ================================================================== > ================================================================== This is the WinPcap users list. It is archived at http://www.mail-archive.com/[EMAIL PROTECTED]/ To unsubscribe use mailto: [EMAIL PROTECTED] ==================================================================
