2009/3/29 Paul TBBle Hampson <paul.hamp...@pobox.com>:
> fixme:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_VALUE 
> (0x501) from glTexSubImage2D @ ../../../dlls/wined3d/surface.c / 349
These are a problem, I think.

2009/3/29 Stefan Dösinger <stefandoesin...@gmx.at>:
> Its probably a reasonable goal to get this in, but disabled by default until
> the performance problems are resolved(I guess that lighting is the main
> bottleneck). That will make it easier for others to implement vertex blending
> in a proper fashion.
>
> That said, I don't really remember the state of the code, and if it is clean
> enough to be committed.
>
It will need some work, but I think getting it merged is a good idea.


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