2009/3/29 Paul TBBle Hampson <paul.hamp...@pobox.com>: > fixme:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_VALUE > (0x501) from glTexSubImage2D @ ../../../dlls/wined3d/surface.c / 349 These are a problem, I think.
2009/3/29 Stefan Dösinger <stefandoesin...@gmx.at>: > Its probably a reasonable goal to get this in, but disabled by default until > the performance problems are resolved(I guess that lighting is the main > bottleneck). That will make it easier for others to implement vertex blending > in a proper fashion. > > That said, I don't really remember the state of the code, and if it is clean > enough to be committed. > It will need some work, but I think getting it merged is a good idea.