I noticed that The Nile was a lot slower than Wide World, although The Nile is smaller. So, I have tweaked the algorithm further for performance.
The Nile before: 6552ms The Nile after: 2716ms General statistics is a good point. If we want to change those, we will have to do this field calculation in all games in order to be consistent. Alternatively, we could add a statistics hook for the win condition, just like we have for Wood Gnome and Collectors. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1810062-territorial-calculations/+merge/361366 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1810062-territorial-calculations. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp