I've read this before about ignoring MSRs. Why's that? Supposedly Just Cause 3 will also throw MSRs that would stop KVM, from what I've read elsewhere. Doesn't appear to happen over here, though. I do not have ignore_msrs set. However I have all Hyper-V enlightenments enabled that QEMU 2.5 and Linux 4.4 support, maybe that changes the behaviour of the guest system? I read frequently that you need to disable this with NVidia for the Code 43 business, but in my case, the driver just shrugs it off apparently.
Regards, -mg On Tue, Jan 26, 2016 at 10:03 AM, thibaut noah <thibaut.n...@gmail.com> wrote: > Ignoring msrs is mandatory for some new games like metal gear phantom > pain, if the value is not set to 1 (0 by default) your vm will just crash. > > 2016-01-26 7:38 GMT+01:00 sL1pKn07 SpinFlo <sl1pk...@gmail.com>: > >> >> >> Try remover all CPUs from device manager (control panel) and reboot the >> guest for force rescan >> >> _______________________________________________ >> vfio-users mailing list >> vfio-users@redhat.com >> https://www.redhat.com/mailman/listinfo/vfio-users >> >> > > _______________________________________________ > vfio-users mailing list > vfio-users@redhat.com > https://www.redhat.com/mailman/listinfo/vfio-users > >
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