I've read this before about ignoring MSRs. Why's that? Supposedly Just
Cause 3 will also throw MSRs that would stop KVM, from what I've read
elsewhere. Doesn't appear to happen over here, though. I do not have
ignore_msrs set. However I have all Hyper-V enlightenments enabled that
QEMU 2.5 and Linux 4.4 support, maybe that changes the behaviour of the
guest system? I read frequently that you need to disable this with NVidia
for the Code 43 business, but in my case, the driver just shrugs it off
apparently.

Regards,
-mg

On Tue, Jan 26, 2016 at 10:03 AM, thibaut noah <thibaut.n...@gmail.com>
wrote:

> Ignoring msrs is mandatory for some new games like metal gear phantom
> pain, if the value is not set to 1 (0 by default) your vm will just crash.
>
> 2016-01-26 7:38 GMT+01:00 sL1pKn07 SpinFlo <sl1pk...@gmail.com>:
>
>>
>>
>> Try remover all CPUs from device manager (control panel) and reboot the
>> guest for force rescan
>>
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