On Thu, 12 Feb 2026 22:48:16 GMT, Coleen Phillimore <[email protected]> wrote:
>> Debug builds uses a normal C++ switch construct but release builds use an >> ad-hoc dispatch table instead. That dispatch table doesn't work without this >> fix, and this caused release versions of zero to not even build. > > The thing that I was asking about was why it was separated to one bytecode > per line, and why can't the new bytecodes be added in the existing formatting. Ahh, that wasn't clear from the context. That was my fault. I was questioning the benefit of the current layout and thought that it was quite hostile to updates like the one we need for Valhalla. I don't mind if we revert to the old style, given that I will likely not be reading or poking at this code. ------------- PR Review Comment: https://git.openjdk.org/valhalla/pull/2068#discussion_r2802869092
