This is unfortunately too little detail to go on, my best guess would be that you're passing in an invalid Isolate pointer (something to do with lifetimes in the embedder?). Also note that you're using a 1-year old version of V8.
On Wednesday, August 24, 2022 at 10:42:51 PM UTC+2 loude...@gmail.com wrote: > Anyone?? > > On Wednesday, June 15, 2022 at 5:25:20 PM UTC-7 loude...@gmail.com wrote: > >> Any ideas why I'm seeing an intermittent crash here? It happens during a >> stress test for Adobe Character Animator (v8 version: 9.4.146.24). This >> call is made 1000s of times in our app and occasionally there's a crash. >> >> Character Animator >> (Beta).exe!v8::internal::GlobalHandles::Create(class v8::internal::Object) >> Unknown >> Character Animator >> (Beta).exe!v8::internal::GlobalHandles::Create(unsigned __int64) Unknown >> Character Animator (Beta).exe!v8::V8::GlobalizeReference(class >> v8::internal::Isolate *,unsigned __int64 *) Unknown >> > [Inline Frame] Character Animator >> (Beta).exe!v8::PersistentBase<v8::Object>::New(v8::Isolate *) Line 10971 >> C++ >> [Inline Frame] Character Animator >> (Beta).exe!v8::Persistent<v8::Object,adobe_v8::utils::PersistentTraitsT<v8::Object>>::{ctor}(v8::Isolate >> >> *) Line 682 C++ >> Character Animator (Beta).exe!adobe_v8::makePersistent(v8::Isolate * >> isolate, v8::Local<v8::Object> object, boost::shared_ptr<void> * >> dataDeleterPP, void(*)(const >> v8::WeakCallbackInfo<std::pair<boost::shared_ptr<void> >> *,adobe_v8::utils::PersistentP<v8::Object>>> &) callback) Line 1508 C++ >> Character Animator >> (Beta).exe!adobe_v8::CreatePersistentData(v8::Isolate * inIsolateP, >> v8::Local<v8::Object> obj, boost::shared_ptr<void> dataDeleterP) Line 1548 >> C++ >> Character Animator >> (Beta).exe!adobe_v8::AttachPersistentDataToInstance(v8::Isolate * >> inIsolateP, v8::Local<v8::Object> instance, void * dataP, >> boost::shared_ptr<void> dataDeleterP) Line 1583 C++ >> >> The thread 0x8c4 has exited with code 0 (0x0). >> <31172> <ExportStageVideoTask> <5> Number of export render threads: 4 >> Exception thrown at 0x000000014105BACA in Character Animator (Beta).exe: >> 0xC0000005: Access violation reading location 0xFFFFFFFFFFFFFFFF. >> > -- -- v8-users mailing list v8-users@googlegroups.com http://groups.google.com/group/v8-users --- You received this message because you are subscribed to the Google Groups "v8-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to v8-users+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/v8-users/fcc31642-7ca6-4a17-8f21-d7d04ba2315an%40googlegroups.com.