Following some frustrations with dynamic linking to V8, I thought I'd try 
the static linked build.

My platform is VS2017, Windows 10.

My arguments to "gn" (via "v8gen") are as follows:

treat_warnings_as_errors=false
is_component_build=false
v8_enable_i18n_support=false
v8_use_snapshot=true
v8_monolithic=true

When I try to build V8, I get this error:

     [exec] 
**********************************************************************
     [exec] ** Visual Studio 2017 Developer Command Prompt v15.9.11
     [exec] ** Copyright (c) 2017 Microsoft Corporation
     [exec] 
**********************************************************************
     [exec] [vcvarsall.bat] Environment initialized for: 'x64'
     [exec] ninja: Entering directory `out.gn/x64.release'
     [exec] [1/1] Regenerating ninja files
     [exec] FAILED: build.ninja
     [exec] ../../buildtools/win/gn.exe --root=../.. -q --check gen .
     [exec] ERROR at //BUILD.gn:3779:3: Assertion failed.
     [exec]   assert(!v8_use_external_startup_data)
     [exec]   ^-----
     [exec] ninja: error: rebuilding 'build.ninja': subcommand failed

Is "v8_monolith" incompatible with "v8_use_snapshot"? How does one get 
around this problem?

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