Hi Jacob, thank you for response. I understood the main error because I tried to use libv8-nosnapshot from old v8 version. I use v8 7.2.504, I have removed old no snapshot and added libv8_external_snapshot from this repository
https://github.com/NativeScript/android-runtime https://github.com/NativeScript/android-runtime/tree/master/test-app/runtime/src/main/libs/arm64-v8a (they have updated to 7.3.4xx today I run it on Android device so I am not sure how to use debug or enable symbols, I would appreciate very much if you could suggest where to find info how to do that. After I removed nosnapshot and added external snapshot , I see different error on the same place on gc moment v8::base::OS::Abort() 0x000000736b999598 V8_Fatal(char const*, int, char const*, ...) 0x000000736b99873c v8::internal::GlobalHandles::InvokeFirstPassWeakCallbacks() 0x000000736b2cd1a8 v8::internal::Heap::PerformGarbageCollection(v8::internal::GarbageCollector, v8::GCCallbackFlags) 0x000000736b2d8148 v8::internal::Heap::CollectGarbage(v8::internal::AllocationSpace, v8::internal::GarbageCollectionReason, v8::GCCallbackFlags) 0x000000736b2d6894 v8::internal::Heap::HandleGCRequest() 0x000000736b2d58c0 v8::internal::StackGuard::HandleInterrupts() 0x000000736b2a57bc v8::internal::Runtime_StackGuard(int, unsigned long*, v8::internal::Isolate*) 0x000000736b7fffb4 Builtins_CEntry_Return1_DontSaveFPRegs_ArgvOnStack_NoBuiltinExit 0x000000736b91d16c <unknown> 0x000000735aea743c Builtins_InterpreterEntryTrampoline 0x000000736b870794 And so on "Trampolines" ... Any suggestion appreciated very much Thank you вторник, 5 марта 2019 г., 4:24:19 UTC+2 пользователь Jakob Kummerow написал: > > Runtime_StackGuard is the mechanism by which execution of (interpreted or > optimized) JavaScript code is interrupted by C++ code. From the next few > stack frames you can deduce the reason an interruption was requested: > generated code had performed enough allocations that it was time to do a > round of GC. > > The stack guard triggering mechanism is unrelated to the bug. The top 3 > frames tell you that you've run into a CHECK/DCHECK failure in > DispatchPendingPhantomCallbacks; so the problem is likely related to weak > persistent handles with finalizer callbacks. The current V8 source doesn't > even have that function any more, and you didn't specify which version of > V8 you're using, so I can't make any further guesses. With a Debug (or at > least symbol-enabled) build you should be able to figure out which check is > failing, which should provide some information about where the bug is. > > > On Sun, Mar 3, 2019 at 10:03 AM Alexey Shcherbyna <alexsh...@gmail.com > <javascript:>> wrote: > >> Hi group >> >> I try to figure out possible issues in game engine using updated V8. >> Runtime_StackGuard error caught sometimes if run all functions together >> without pauses. Complete stack trace is >> >> v8::base::OS::Abort() 0x0000007375db9dec >> V8_Fatal(char const*, int, char const*, ...) 0x0000007375db9010 >> v8::internal::GlobalHandles::DispatchPendingPhantomCallbacks(bool) >> 0x00000073757f49a0 >> v8::internal::GlobalHandles::PostGarbageCollectionProcessing(v8::internal >> ::GarbageCollector, v8::GCCallbackFlags) 0x00000073757f49f0 >> v8::internal::Heap::PerformGarbageCollection(v8::internal:: >> GarbageCollector, v8::GCCallbackFlags) 0x00000073757fe868 >> v8::internal::Heap::CollectGarbage(v8::internal::AllocationSpace, v8:: >> internal::GarbageCollectionReason, v8::GCCallbackFlags) >> 0x00000073757fcfc4 >> v8::internal::Heap::HandleGCRequest() 0x00000073757fc068 >> v8::internal::StackGuard::HandleInterrupts() 0x00000073757cca98 >> v8::internal::Runtime_StackGuard(int, v8::internal::Object**, v8:: >> internal::Isolate*) 0x0000007375d58e9c >> <unknown> 0x000000735a55c74c >> ... >> >> >> >> I understand that it is related either to gc incremental marking or to >> wrong Locker used somewhere or both. I try to find why this type of errors >> is called by can not figure out why. Please give me some tips why this >> usually happens. >> >> -- >> -- >> v8-users mailing list >> v8-u...@googlegroups.com <javascript:> >> http://groups.google.com/group/v8-users >> --- >> You received this message because you are subscribed to the Google Groups >> "v8-users" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to v8-users+u...@googlegroups.com <javascript:>. >> For more options, visit https://groups.google.com/d/optout. >> > -- -- v8-users mailing list v8-users@googlegroups.com http://groups.google.com/group/v8-users --- You received this message because you are subscribed to the Google Groups "v8-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to v8-users+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.