Hi Mark,
first time I see samcrow's uhd-rust! Interesting, and it does quite a few
things.
Now, I'll guess that the uhd-rust streamer objects are working subtly differently than the
underlying C++ objects, and you notice that here. It does seem to make a few assumption on
internals of UHD, which I can't from the top of my head confirm. Generally, it uses the
UHD C API, as far as I can glimpse, and that of course means the whole chain of ownership is
uhd_rust -> UHD C API offering opaque handles -> UHD C API function taking these handles
-> calling C++ methods through shared pointers internally -> UHD (which is C++, not C)
I do see the chance for unpleasant surprises there, so that's where I'd start
looking.
Best,
Marcus
On 29.06.23 15:40, Mark Koenig wrote:
Hello,
I am attempting to use Rust to task a continuous stream with the B200mini, N210 and
X310. I have it working quite well for the B200mini and N210, but having trouble with
the X310.
With the X310 I am unable to have the stream be continuous and task more than 1 channel
for the streamer. I am using the Github https://github.com/samcrow/uhd-rust for the UHD
bindings and have verified all of the required C++ libraries have been imported correctly.
Does anyone have any examples, experience or suggestions on how to get the X310 working
correctly?
Thank you very much
Mark
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