thus Charles Gregory spake:
On Wed, 16 Dec 2009, Ted Mittelstaedt wrote:
Those were the days.  A few poke and peek commands, 15 minutes
waiting for the cassette tape to load the pirated game...

Biggest thrill for me was reverse-egineering the 'fast loader' code in one of the games so that I could create my own TSR that would allow me to load *any* game from the floppy drive using fast synchronous transfer.....

I remember to run some app on my C64 (there was a 1541-II atached to it, as well as a 1581 -- but the 1541-II is the device that came into play) that used the floppy's CPU and RAM as a second node. MPP for crunching fractals, in the 80s, at home! :D

Sigh.....

(So, so seriously OT here..... Better stop this now.... LOL)

- C

Timo

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